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Commits on Dec 21, 2011
Commits on Dec 15, 2011
  1. Fixed P shader for imaginary square root value; Added SP shaders; The…

    … whole think totally, like, works now
    Igor Zablotchi committed Dec 15, 2011
  2. Display details in the title

    Amos Wenger committed Dec 15, 2011
  3. Merge branch 'master' of github.com:nddrylliog/envmap2

    Amos Wenger committed Dec 15, 2011
  4. Different defaults

    Amos Wenger committed Dec 15, 2011
  5. Merge branch 'master' of https://github.com/nddrylliog/envmap2

    Igor Zablotchi committed Dec 15, 2011
  6. Fixed imaginary square root problem in S fresnel equation

    Igor Zablotchi committed Dec 15, 2011
  7. Merge branch 'master' of github.com:nddrylliog/envmap2

    Amos Wenger committed Dec 15, 2011
  8. Compute scene luminosity in real time

    Amos Wenger committed Dec 15, 2011
  9. Ignore swap files

    Amos Wenger committed Dec 15, 2011
  10. Fixed other fresnel shader

    Igor Zablotchi committed Dec 15, 2011
  11. Merging

    Amos Wenger committed Dec 15, 2011
  12. Messing around with DownSampler

    Amos Wenger committed Dec 15, 2011
  13. Cleaned up test shaders

    Igor Zablotchi committed Dec 15, 2011
  14. Cleaned up old shaders

    Igor Zablotchi committed Dec 15, 2011
  15. Added complex frensel in app

    Igor Zablotchi committed Dec 15, 2011
  16. Added complex fresnel to the application

    Igor Zablotchi committed Dec 15, 2011
  17. Display exceptions, a few fixes / credits

    Amos Wenger committed Dec 15, 2011
  18. Merge branch 'master' of github.com:nddrylliog/envmap2

    Amos Wenger committed Dec 15, 2011
  19. Change makefile

    Amos Wenger committed Dec 15, 2011
Commits on Dec 8, 2011
  1. Added shaders for real Fresnel equations: two vertex shaders for the …

    …two equations and a single fragment shader that should work with both. Didn't test yet; I'm curious if it works
    zablotchi committed Dec 8, 2011
Commits on Dec 7, 2011
  1. More instructions

    Amos Wenger committed Dec 7, 2011
  2. Moved stuff around

    Amos Wenger committed Dec 7, 2011
  3. Moved everything

    Amos Wenger committed Dec 7, 2011
  4. Sort out the Matrix4 madness

    Amos Wenger committed Dec 7, 2011
  5. Grr, ignore .o files

    Amos Wenger committed Dec 7, 2011
  6. Making progress! Vector4.cpp is insanity..

    Amos Wenger committed Dec 7, 2011
  7. Wtf was that.

    Amos Wenger committed Dec 7, 2011
  8. Math a lot less messy

    Amos Wenger committed Dec 7, 2011
  9. Initial commit, trying to clean up that math stuff..

    Amos Wenger committed Dec 7, 2011