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added freeglut.dll for easier install

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1 parent ef1f2e2 commit 8911d7f0d3c9d3222a0b67074becd71c8bedbdce @cgeisler cgeisler committed May 23, 2012
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+
+ Freeglut Copyright
+ ------------------
+
+ Freeglut code without an explicit copyright is covered by the following
+ copyright:
+
+ Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies or substantial portions of the Software.
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name of Pawel W. Olszta shall not be
+ used in advertising or otherwise to promote the sale, use or other dealings
+ in this Software without prior written authorization from Pawel W. Olszta.
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+freeglut 2.6.0-3.mp for MinGW
+
+This package contains freeglut import libraries, headers, and a Windows DLL,
+allowing GLUT applications to be compiled on Windows using MinGW. Both static
+and shared versions of the library are included.
+
+For more information on freeglut, visit http://freeglut.sourceforge.net/.
+
+
+Installation
+
+Create a folder on your PC which is readable by all users, for example
+�C:\Program Files\Common Files\MinGW\freeglut\� on a typical Windows system.
+Copy the �lib\� and �include\� folders from this zip archive to that location.
+
+The freeglut DLL should either be placed in the same folder as your application,
+or can be installed in a system-wide folder which appears in your %PATH%
+environment variable. On a 32 bit Windows system this is typically
+�C:\Windows\System32\�, and on a 64 bit Windows system this is typically
+�C:\Windows\SysWOW64\�.
+
+
+Compiling Applications
+
+If you want your application to be compatible with GLUT, you should
+�#include <GL/glut.h>�. If you want to use freeglut specific extensions, you
+should �#include <GL/freeglut.h>� instead.
+
+Given a source file �test.c�, which you want to compile to an application
+�test.exe� dynamically linking to the DLL, you can compile and link it with the
+following commands (replacing the include and lib paths with the ones you
+created above if necessary):
+
+ gcc -c -o test.o test.c -I"C:\Program Files\Common Files\MinGW\freeglut\include"
+ gcc -o test.exe test.o -L"C:\Program Files\Common Files\MinGW\freeglut\lib" -lfreeglut -lopengl32 -Wl,--subsystem,windows
+
+Don�t forget to either include the freeglut DLL when distributing applications,
+or provide your users with some method of obtaining it if they don�t already
+have it!
+
+
+Static Linking
+
+To statically link the freeglut library into your application, it�s necessary to
+define �FREEGLUT_STATIC� when compiling the object files. It�s also necessary to
+link the static version of the freeglut library, along with the GDI and Windows
+multimedia libraries which freeglut depends upon:
+
+ gcc -c -o test.o test.c -D FREEGLUT_STATIC -I"C:\Program Files\Common Files\MinGW\freeglut\include"
+ gcc -o test.exe test.o -L"C:\Program Files\Common Files\MinGW\freeglut\lib" -lfreeglut_static -lopengl32 -lwinmm -lgdi32 -Wl,--subsystem,windows
+
+The �-Wl,--subsystem,windows� is needed in each case so that the application
+builds as a Windows GUI application rather than a console application. If you
+are using GLU functions you should also include �-lglu32� on the command line.
+
+Please visit http://www.transmissionzero.co.uk/computing/using-glut-with-mingw/
+for further information and usage.
+
+
+Cross-Compilation
+
+I�ve not covered the setup of freeglut for use in cross-compilation, i.e. when
+building Windows freeglut applications using a Linux system. Setting freeglut up
+with MinGW on other operating systems can be done following the instructions
+above, except that the paths will be different.
+
+
+Problems?
+
+If you have problems using these packages (runtime errors etc.), please contact
+me via http://www.transmissionzero.co.uk/contact/, providing as much detail as
+you can. Please don�t complain to the freeglut guys unless you�re sure it�s a
+freeglut bug, and have reproduced the issue after compiling freeglut from the
+latest SVN version�if that�s still the case, I�m sure they would appreciate a
+bug report or a patch.
+
+
+Changelog
+
+2010�01�22: Release 2.6.0-3.mp
+
+ � Rebuilt the package using the Fedora version of MinGW.
+
+2009�12�22: Release 2.6.0-2.mp
+
+ � Updated documentation to take into account the fact that 32 bit DLLs should
+ be placed in the �SysWOW64� folder on 64 bit Windows versions, rather than
+ �System32�.
+ � There were some MinGW cross-compilation issues under Linux related with the
+ fact that the #include of �Windows.h� didn�t match the case of the header
+ file �windows.h�. I�ve changed the #include so that the header filename is
+ all lowercase.
+
+2009�11�29: Release 2.6.0-1.mp
+
+ � First 2.6.0 MinGW release. I�ve built the package using MinGW, and the only
+ change I�ve made is to the DLL version resource�I�ve changed the description
+ so that my MinGW and MSVC builds are distinguishable from each other (and
+ other builds) using Windows Explorer.
+
+
+Martin Payne
+2010�01�22
+
+http://www.transmissionzero.co.uk/
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+#ifndef __FREEGLUT_H__
+#define __FREEGLUT_H__
+
+/*
+ * freeglut.h
+ *
+ * The freeglut library include file
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "freeglut_std.h"
+#include "freeglut_ext.h"
+
+/*** END OF FILE ***/
+
+#endif /* __FREEGLUT_H__ */
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+#ifndef __FREEGLUT_EXT_H__
+#define __FREEGLUT_EXT_H__
+
+/*
+ * freeglut_ext.h
+ *
+ * The non-GLUT-compatible extensions to the freeglut library include file
+ *
+ * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
+ * Written by Pawel W. Olszta, <olszta@sourceforge.net>
+ * Creation date: Thu Dec 2 1999
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef __cplusplus
+ extern "C" {
+#endif
+
+/*
+ * Additional GLUT Key definitions for the Special key function
+ */
+#define GLUT_KEY_NUM_LOCK 0x006D
+#define GLUT_KEY_BEGIN 0x006E
+#define GLUT_KEY_DELETE 0x006F
+
+/*
+ * GLUT API Extension macro definitions -- behaviour when the user clicks on an "x" to close a window
+ */
+#define GLUT_ACTION_EXIT 0
+#define GLUT_ACTION_GLUTMAINLOOP_RETURNS 1
+#define GLUT_ACTION_CONTINUE_EXECUTION 2
+
+/*
+ * Create a new rendering context when the user opens a new window?
+ */
+#define GLUT_CREATE_NEW_CONTEXT 0
+#define GLUT_USE_CURRENT_CONTEXT 1
+
+/*
+ * Direct/Indirect rendering context options (has meaning only in Unix/X11)
+ */
+#define GLUT_FORCE_INDIRECT_CONTEXT 0
+#define GLUT_ALLOW_DIRECT_CONTEXT 1
+#define GLUT_TRY_DIRECT_CONTEXT 2
+#define GLUT_FORCE_DIRECT_CONTEXT 3
+
+/*
+ * GLUT API Extension macro definitions -- the glutGet parameters
+ */
+#define GLUT_INIT_STATE 0x007C
+
+#define GLUT_ACTION_ON_WINDOW_CLOSE 0x01F9
+
+#define GLUT_WINDOW_BORDER_WIDTH 0x01FA
+#define GLUT_WINDOW_HEADER_HEIGHT 0x01FB
+
+#define GLUT_VERSION 0x01FC
+
+#define GLUT_RENDERING_CONTEXT 0x01FD
+#define GLUT_DIRECT_RENDERING 0x01FE
+
+#define GLUT_FULL_SCREEN 0x01FF
+
+/*
+ * New tokens for glutInitDisplayMode.
+ * Only one GLUT_AUXn bit may be used at a time.
+ * Value 0x0400 is defined in OpenGLUT.
+ */
+#define GLUT_AUX 0x1000
+
+#define GLUT_AUX1 0x1000
+#define GLUT_AUX2 0x2000
+#define GLUT_AUX3 0x4000
+#define GLUT_AUX4 0x8000
+
+/*
+ * Context-related flags, see freeglut_state.c
+ */
+#define GLUT_INIT_MAJOR_VERSION 0x0200
+#define GLUT_INIT_MINOR_VERSION 0x0201
+#define GLUT_INIT_FLAGS 0x0202
+#define GLUT_INIT_PROFILE 0x0203
+
+/*
+ * Flags for glutInitContextFlags, see freeglut_init.c
+ */
+#define GLUT_DEBUG 0x0001
+#define GLUT_FORWARD_COMPATIBLE 0x0002
+
+
+/*
+ * Flags for glutInitContextProfile, see freeglut_init.c
+ */
+#define GLUT_CORE_PROFILE 0x0001
+#define GLUT_COMPATIBILITY_PROFILE 0x0002
+
+/*
+ * Process loop function, see freeglut_main.c
+ */
+FGAPI void FGAPIENTRY glutMainLoopEvent( void );
+FGAPI void FGAPIENTRY glutLeaveMainLoop( void );
+FGAPI void FGAPIENTRY glutExit ( void );
+
+/*
+ * Window management functions, see freeglut_window.c
+ */
+FGAPI void FGAPIENTRY glutFullScreenToggle( void );
+
+/*
+ * Window-specific callback functions, see freeglut_callbacks.c
+ */
+FGAPI void FGAPIENTRY glutMouseWheelFunc( void (* callback)( int, int, int, int ) );
+FGAPI void FGAPIENTRY glutCloseFunc( void (* callback)( void ) );
+FGAPI void FGAPIENTRY glutWMCloseFunc( void (* callback)( void ) );
+/* A. Donev: Also a destruction callback for menus */
+FGAPI void FGAPIENTRY glutMenuDestroyFunc( void (* callback)( void ) );
+
+/*
+ * State setting and retrieval functions, see freeglut_state.c
+ */
+FGAPI void FGAPIENTRY glutSetOption ( GLenum option_flag, int value );
+FGAPI int * FGAPIENTRY glutGetModeValues(GLenum mode, int * size);
+/* A.Donev: User-data manipulation */
+FGAPI void* FGAPIENTRY glutGetWindowData( void );
+FGAPI void FGAPIENTRY glutSetWindowData(void* data);
+FGAPI void* FGAPIENTRY glutGetMenuData( void );
+FGAPI void FGAPIENTRY glutSetMenuData(void* data);
+
+/*
+ * Font stuff, see freeglut_font.c
+ */
+FGAPI int FGAPIENTRY glutBitmapHeight( void* font );
+FGAPI GLfloat FGAPIENTRY glutStrokeHeight( void* font );
+FGAPI void FGAPIENTRY glutBitmapString( void* font, const unsigned char *string );
+FGAPI void FGAPIENTRY glutStrokeString( void* font, const unsigned char *string );
+
+/*
+ * Geometry functions, see freeglut_geometry.c
+ */
+FGAPI void FGAPIENTRY glutWireRhombicDodecahedron( void );
+FGAPI void FGAPIENTRY glutSolidRhombicDodecahedron( void );
+FGAPI void FGAPIENTRY glutWireSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale );
+FGAPI void FGAPIENTRY glutSolidSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale );
+FGAPI void FGAPIENTRY glutWireCylinder( GLdouble radius, GLdouble height, GLint slices, GLint stacks);
+FGAPI void FGAPIENTRY glutSolidCylinder( GLdouble radius, GLdouble height, GLint slices, GLint stacks);
+
+/*
+ * Extension functions, see freeglut_ext.c
+ */
+typedef void (*GLUTproc)();
+FGAPI GLUTproc FGAPIENTRY glutGetProcAddress( const char *procName );
+
+/*
+ * Joystick functions, see freeglut_joystick.c
+ */
+/* USE OF THESE FUNCTIONS IS DEPRECATED !!!!! */
+/* If you have a serious need for these functions in your application, please either
+ * contact the "freeglut" developer community at freeglut-developer@lists.sourceforge.net,
+ * switch to the OpenGLUT library, or else port your joystick functionality over to PLIB's
+ * "js" library.
+ */
+int glutJoystickGetNumAxes( int ident );
+int glutJoystickGetNumButtons( int ident );
+int glutJoystickNotWorking( int ident );
+float glutJoystickGetDeadBand( int ident, int axis );
+void glutJoystickSetDeadBand( int ident, int axis, float db );
+float glutJoystickGetSaturation( int ident, int axis );
+void glutJoystickSetSaturation( int ident, int axis, float st );
+void glutJoystickSetMinRange( int ident, float *axes );
+void glutJoystickSetMaxRange( int ident, float *axes );
+void glutJoystickSetCenter( int ident, float *axes );
+void glutJoystickGetMinRange( int ident, float *axes );
+void glutJoystickGetMaxRange( int ident, float *axes );
+void glutJoystickGetCenter( int ident, float *axes );
+
+/*
+ * Initialization functions, see freeglut_init.c
+ */
+FGAPI void FGAPIENTRY glutInitContextVersion( int majorVersion, int minorVersion );
+FGAPI void FGAPIENTRY glutInitContextFlags( int flags );
+FGAPI void FGAPIENTRY glutInitContextProfile( int profile );
+
+/*
+ * GLUT API macro definitions -- the display mode definitions
+ */
+#define GLUT_CAPTIONLESS 0x0400
+#define GLUT_BORDERLESS 0x0800
+#define GLUT_SRGB 0x1000
+
+#ifdef __cplusplus
+ }
+#endif
+
+/*** END OF FILE ***/
+
+#endif /* __FREEGLUT_EXT_H__ */
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