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Nearly working linux build
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CCSL-IFRN
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Dec 5, 2014
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@@ -9,3 +9,6 @@ build/ | |
# Executáveis da Lua | ||
luac | ||
lua | ||
# Arquivos invisíveis | ||
!.gitignore | ||
.* |
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# Compila a partir do CMake2.8 | ||
cmake_minimum_required(VERSION 2.8) | ||
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ADD_DEFINITIONS( | ||
-std=c++11 # Or -std=c++0x | ||
# Other flags | ||
) | ||
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# Detecta a plataforma na qual vamos compilar | ||
# TODO | ||
IF(${CMAKE_SYSTEM_NAME} MATCHES "Linux") | ||
SET(OS "linux") | ||
ELSE () | ||
SET(OS "windows") | ||
ENDIF(${CMAKE_SYSTEM_NAME} MATCHES "Linux") | ||
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# Vamos compilar a Bazinga Engine | ||
project (Bazinga) | ||
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# Adiciona bibliotecas Lua ao projeto | ||
include_directories (lua/lua-5.2.2/src/) | ||
include_directories (${CMAKE_SOURCE_DIR}/lua/lua-5.2.2/src/) | ||
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# Adiciona bibliotecas SDL ao projeto | ||
include_directories (sdl/include/SDL/) | ||
include_directories (${CMAKE_SOURCE_DIR}/sdl/include/SDL/) | ||
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# Adiciona bibliotecas DevIL ao projeto | ||
include_directories (devil/include/IL/) | ||
include_directories (${CMAKE_SOURCE_DIR}/devil/include/IL/) | ||
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# Adiciona lib lua | ||
add_library(lualib STATIC IMPORTED) | ||
set_target_properties(lualib PROPERTIES IMPORTED_LOCATION "${CMAKE_SOURCE_DIR}/lua/lua-5.2.2/src/liblua.a") | ||
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# Adiciona libs da SDL | ||
# Adiciona libs da SDL (se estiver no windows) | ||
IF (${OS} EQUAL "windows") | ||
add_library(libSDL STATIC IMPORTED) | ||
set_target_properties(libSDL PROPERTIES IMPORTED_LOCATION "${CMAKE_SOURCE_DIR}/sdl/windows/libSDL.dll.a") | ||
add_library(libSDLmain STATIC IMPORTED) | ||
set_target_properties(libSDLmain PROPERTIES IMPORTED_LOCATION "${CMAKE_SOURCE_DIR}/sdl/windows/libSDLmain.a") | ||
# Adiciona libs da DevIL | ||
add_library(devil STATIC IMPORTED) | ||
set_target_properties(devil PROPERTIES IMPORTED_LOCATION "${CMAKE_SOURCE_DIR}/build/DevIL.lib") | ||
ENDIF(${OS} EQUAL "windows") | ||
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# Compila Lua 5.2.2 | ||
ADD_CUSTOM_TARGET( | ||
lua.o ALL | ||
COMMAND ${CMAKE_MAKE_PROGRAM} ansi | ||
COMMAND ${CMAKE_MAKE_PROGRAM} posix | ||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/lua/lua-5.2.2 | ||
COMMENT "Compilando Lua 5.2.2 (com o Makefile original)") | ||
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# Compila o executável principal | ||
add_executable (bazinga bazinga.cpp json.cpp filesystem.cpp object.cpp map.cpp video.cpp cache.cpp) | ||
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# Linka com (opengl, lua, sdl, devil) | ||
IF (${OS} EQUAL "windows") | ||
target_link_libraries (bazinga glu32 opengl32) | ||
target_link_libraries (bazinga mingw32) | ||
target_link_libraries (bazinga libSDLmain) | ||
target_link_libraries (bazinga libSDL) | ||
ENDIF (${OS} EQUAL "windows") | ||
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target_link_libraries (bazinga lualib) | ||
target_link_libraries (bazinga devil) | ||
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IF (${OS} EQUAL "windows") | ||
target_link_libraries (bazinga devil) | ||
ELSE () | ||
target_link_libraries (bazinga IL GL SDL) | ||
ENDIF () | ||
# Dependencias | ||
ADD_DEPENDENCIES (lualib lua.o) | ||
ADD_DEPENDENCIES (bazinga libSDLmain) |
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#/bin/bash | ||
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cmake -G "Unix Makefiles" -DCMAKE_CXX_COMPILER="g++" -DCMAKE_C_COMPILER="gcc" -DCMAKE_C_COMPILER_ENV_VAR="" -DCMAKE_CXX_COMPILER_ENV_VAR="" -DCMAKE_MAKE_PROGRAM="make" -DCMAKE_CXX_FLAGS="--std=c++0x" .. | ||
make |
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/* | ||
Simple DirectMedia Layer | ||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> | ||
This software is provided 'as-is', without any express or implied | ||
warranty. In no event will the authors be held liable for any damages | ||
arising from the use of this software. | ||
Permission is granted to anyone to use this software for any purpose, | ||
including commercial applications, and to alter it and redistribute it | ||
freely, subject to the following restrictions: | ||
1. The origin of this software must not be misrepresented; you must not | ||
claim that you wrote the original software. If you use this software | ||
in a product, an acknowledgment in the product documentation would be | ||
appreciated but is not required. | ||
2. Altered source versions must be plainly marked as such, and must not be | ||
misrepresented as being the original software. | ||
3. This notice may not be removed or altered from any source distribution. | ||
*/ | ||
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#ifndef _SDL_config_minimal_h | ||
#define _SDL_config_minimal_h | ||
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#include "SDL_platform.h" | ||
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/** | ||
* \file SDL_config_minimal.h | ||
* | ||
* This is the minimal configuration that can be used to build SDL. | ||
*/ | ||
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#define HAVE_STDARG_H 1 | ||
#define HAVE_STDDEF_H 1 | ||
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/* Most everything except Visual Studio 2008 and earlier has stdint.h now */ | ||
#if defined(_MSC_VER) && (_MSC_VER < 1600) | ||
/* Here are some reasonable defaults */ | ||
typedef unsigned int size_t; | ||
typedef signed char int8_t; | ||
typedef unsigned char uint8_t; | ||
typedef signed short int16_t; | ||
typedef unsigned short uint16_t; | ||
typedef signed int int32_t; | ||
typedef unsigned int uint32_t; | ||
typedef signed long long int64_t; | ||
typedef unsigned long long uint64_t; | ||
typedef unsigned long uintptr_t; | ||
#else | ||
#define HAVE_STDINT_H 1 | ||
#endif /* Visual Studio 2008 */ | ||
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#ifdef __GNUC__ | ||
#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1 | ||
#endif | ||
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/* Enable the dummy audio driver (src/audio/dummy/\*.c) */ | ||
#define SDL_AUDIO_DRIVER_DUMMY 1 | ||
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/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */ | ||
#define SDL_JOYSTICK_DISABLED 1 | ||
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/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */ | ||
#define SDL_HAPTIC_DISABLED 1 | ||
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/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */ | ||
#define SDL_LOADSO_DISABLED 1 | ||
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/* Enable the stub thread support (src/thread/generic/\*.c) */ | ||
#define SDL_THREADS_DISABLED 1 | ||
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/* Enable the stub timer support (src/timer/dummy/\*.c) */ | ||
#define SDL_TIMERS_DISABLED 1 | ||
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/* Enable the dummy video driver (src/video/dummy/\*.c) */ | ||
#define SDL_VIDEO_DRIVER_DUMMY 1 | ||
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/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */ | ||
#define SDL_FILESYSTEM_DUMMY 1 | ||
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#endif /* _SDL_config_minimal_h */ |
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