Description
llvmpipe gets stuck during shader compilation at a particular shader, both on my RISC-V and x86-64 devices. Probably llvmpipe bug. Otherwise menus seem to work. Can't get in game. Also fails to connect to internet it seems?
Indeed llvmpipe bug, works fine with GPU
Version string
felix86 25.05 (bb3e4ca)
VLEN: 256
cpu: Spacemit X60 (8) @ 1.600GHz
gpu: AMD ATI Radeon HD 7350/8350 / R5 220
model: Milk-V Jupiter
distro: Bianbu 2.1.1 riscv64
de: GNOME 46.0
wm: Mutter
kernel: 6.6.63
memory: 1093MiB / 7836MiB
Current behavior
Menu only
Screenshots

Additional Information
None
Description
llvmpipe gets stuck during shader compilation at a particular shader, both on my RISC-V and x86-64 devices. Probably llvmpipe bug. Otherwise menus seem to work. Can't get in game. Also fails to connect to internet it seems?Indeed llvmpipe bug, works fine with GPU
Version string
felix86 25.05 (bb3e4ca)
VLEN: 256
cpu: Spacemit X60 (8) @ 1.600GHz
gpu: AMD ATI Radeon HD 7350/8350 / R5 220
model: Milk-V Jupiter
distro: Bianbu 2.1.1 riscv64
de: GNOME 46.0
wm: Mutter
kernel: 6.6.63
memory: 1093MiB / 7836MiB
Current behavior
Menu only
Screenshots
Additional Information
None