Skip to content

felixturner/bad-tv-shader

master
Switch branches/tags
Code

Files

Permalink
Failed to load latest commit information.
Type
Name
Latest commit message
Commit time
 
 
 
 
 
 
 
 

Bad TV Shader for Three.js

Simulates a bad TV via horizontal distortion and vertical roll.

Screenshot

screenshot.jpg

Demo

View Demo

Uniforms

  • time steadily increasing float passed in
  • distortion amount of thick distortion
  • distortion2 amount of fine grain distortion
  • speed distortion vertical travel speed
  • rollSpeed vertical roll speed

Usage

composer = new THREE.EffectComposer( renderer);
renderPass = new THREE.RenderPass( scene, camera );
badTVPass = new THREE.ShaderPass( THREE.BadTVShader );
composer.addPass( renderPass );
composer.addPass( badTVPass );
badTVPass.renderToScreen = true;

View demo for full usage details.

Credits

Uses Ashima WebGL Noise, three.js

License

MIT © Felix Turner

About

BadTV Effect for Three.js

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published