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Ship explosion on load/launchpad when launched from steam on linux 64bit #31
When a new ship is loaded on the launchpad, when the physics starts the ship explodes. Interestingly even the launch clamps will teleport away from their positions on the launchpad. This happens with only Ferram Aerospace installed, without other modifications.
Having seen another issue with this mod fixed by running KSP directly rather than through steam, I tried invoking the executable directly and the issue went away.