Mercury Editor is a fully featured editor much like TinyMCE or CKEditor, but with a different usage paradigm. It expects that an entire page is something that can be editable, and allows different types of editable regions to be specified. It displays a single toolbar for every region on the page, and uses the HTML5 contentEditable features on block elements, instead of iframes, which allows for CSS to be applied in ways that most other editors can't handle.
Mercury has been written for the future, and thus doesn't support legacy browsers or browsers that don't follow the W3C specifications for content editing. Any browser will be supported if they support the W3C specification in the future, but there aren't plans for adding support for alternate implementations at this time.
I was looking for a fully featured editor that didn't use iframes, and there weren't any decent ones. My primary goal was to have areas that were editable, but that also allowed CSS to flow naturally. A few have cropped up since then (Aloha Editor for instance), and as good as they are, none had all the features I was looking for.
Mercury was written to be as simple as possible, while also providing an advanced feature set. Instead of complex configuration, we chose a mix of configuration and code simplicity, which should give you a much better chance at customizing Mercury to suit your exact needs. This doesn't mean there's not configuration, and what's there provides much of what you'll need, but efforts were taken to keep it simple and powerful.
WYSIWYG Editors Suck
They just do. Which as I've learned, is primarily due to the browser implementations. Don't get me wrong, what the browsers have implemented is amazing, because it's hard stuff, plain and simple. But if you're expecting a WYSIWYG editor to solve all your content problems you're wrong. A better perception is that it will solve many of them, but shifts some into a new area.
With that being said, Mercury tries to solve many of those issues and succeeds to a great degree, but alas, it's nearly impossible to address everything, and the browsers don't expose enough to fix some things. This is true for every editor that I've looked into as well.
It's important to understand this, and the details are more suited for long nerdy blog posts, so they won't be covered here.
The Code and Why
Mercury has been written entirely in CoffeeScript because it simplifies a lot of the patterns that are used, and allows for very readable code. The goal was to provide good readable code that could be adjusted based on need, instead of a complex configuration that makes the code harder to understand and tweak.
Specs / Integration Tests
Mercury is fully tested using Jasmine (via Evergreen) and Cucumber. You can clone the project to run the full suite.
The feature list is actually pretty long, so here's a short list that need highlighting.
Previewing: Preview content while you're working to see exactly how it'll look.
Link Tools: Insert and edit links, including TOC/Bookmark links.
Media Tools: Insert and edit images, youtube videos, and vimeo videos.
Image Uploading: Drag images from your desktop and they'll be automatically uploaded and inserted.
Table Editing: Advanced table editing and creation.
Snippets: Insert and edit predefined and reusable bits of markup/code using drag and drop.
Notes: Attach notes to any page and communicate with other content authors.
Colaborative Editing: Edit any page that others are editing at the same time and see their changes in real time.
Include the gem in your Gemfile
Then just bundle install and you should be all set. Browse to any existing content page and prefix it's url with /edit, so for instance, localhost:3000/edit/content/page to edit the content on /content/page.
Mercury has an expectation that content regions will be on the page (not required, but probably useful). To define content regions that Mercury will make editable you need to add a `mercury-region` class attribute to a div. Then specify what region type by using the `data-type` attribute – which can be editable, markupable, or snippetable. Region types are outlined below.
<div class="mercury-region" data-type="editable"> default content </div>
Editable Regions are HTML markup, and use the HTML5 contentEditable feature. This is the core of what Mercury is about, and provides the most flexibility and visual representation of what the content will look like when saved.
These regions are based on Markdown syntax (specifically the github flavored version), and isn't as full featured as the editable region type – primarily because markdown is meant to be simple, so to keep it such you can't do things like set colors etc. This region type is super useful if you want to keep the markup clean and simple.
Snippetable regions only allow snippets. There isn't any content editing in these regions, but snippets can sometimes be the way to go with complex markup and functionality. Snippets are basically chunks of reusable markup, that can be defined by a developer and placed into content regions later. More on this below.
Snippets are reusable and configurable chunks of markup. They can be defined by developers, and then placed anywhere in content regions. When you drag a snippet into a region you'll be prompted to enter options, and after entering options the snippet will be rendered into the page as a preview. Snippets can be dragged around (in snippetable regions) and edited or removed.