… unstable Conflicts: classes/videoTextureActor.cpp
* msbKinect now 1280x720 resolution (coz moar imgs) * reverted SetPropertyNode and added commentary for usage * minor changes to textureTest Shader
…hough * added triangle patches from 320x240 to 20x15 * added displacement mapping for triangle patches in textureTest Shader * got confused with SetProperty Node - needs documentation!
… unstable Conflicts: Moviesandbox.exe classes/input.cpp config.xml shaders/post/post.frag * fixed conflicts
* fixed selecting background now deselects all appropriately
* really fixed Nodes not updating when Nodes turned invisible in editing
* fixed waitForTimerNode bug * fixed waitForTimer not working
* fixed aliveTexture shader * minor lighting/shading experiments
* now reload ALL Textures (including project specific) with 'X'
* added vector4f as UDPInput property
* fixed some stuff in timeline * more rendering fixes * faster DOF rendering
* fixed actions saving in wrong folder * smoother drawing * set y-axis of camera to proper cross-multiplied axis instead of 0,1,0 * added specularity property - no effect yet
* shadows broken
* added functionality to pilot