Assets 3
  • Added an interface for loading .t3x files generated by tex3ds
  • TexEnv code was revamped and cleaner as to provide better error checking through stronger typing
    • C3D_TexEnvOp separated into C3D_TexEnvOpRgb and C3D_TexEnvOpAlpha
  • C3D_SafeXyz functions have been deprecated and replaced by C3D_SyncXyz functions
  • Miscellaneous bugfixes and optimizations

@fincs fincs released this Sep 23, 2017 · 11 commits to master since this release

Assets 4
  • Removed deprecated C3D_RenderBuffer functionality
  • Recompiled with libctru 1.4.0

@fincs fincs released this Jul 13, 2017 · 13 commits to master since this release

Assets 4

Major changes:

  • Overhauled texture API
  • Frame rate control & monitoring
  • CPU/GPU time profiling
  • Support for framebuffers (lightweight renderbuffers) - old renderbuffers are now deprecated
  • Rendertarget system now uses libctru GX queue
  • Corrected LUT code
  • Debug build for use with GDB
  • New GPU features:
    • Mipmaps
    • Cubemaps
    • Shadow textures
    • Procedural textures
    • Fog
  • Miscellaneous bugfixes and optimizations