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Jun 30, 2015
fixed crew hiding
May 22, 2015
updated AVC file

@fingerboxes fingerboxes released this May 22, 2015 · 2 commits to master since this release

  • Fixed crew not being unhidden under some circumstances (I think! cannot duplicate original bug)
  • Fixed AVC file
  • Prevented 'hidden' roster status from ever being written to saved game, so even if first bug pops back up, save\load will fix it.
Assets 3

@fingerboxes fingerboxes released this May 2, 2015 · 5 commits to master since this release

  • Fixed Vacations not being applied under any circumstances (lol)
Assets 3

@fingerboxes fingerboxes released this May 1, 2015 · 6 commits to master since this release

  • Fixed vacation timers being applied to alternate saved games
  • Fixed crew being hidden in AC under some circumstances
Assets 3

@fingerboxes fingerboxes released this Apr 30, 2015 · 8 commits to master since this release

Second try at 1.0 update

  • KCT Compatibility will work once KCT is updated.
  • Streamlined options further (pulled in mod scope)
  • 'Fill' button works!
Assets 3

@fingerboxes fingerboxes released this Apr 30, 2015 · 10 commits to master since this release

  • Preliminary update for 1.0
  • Fixed crash bug when using renamed Kerbals
  • KCT compatibility is definitely not going to work, wait for next release for that.
  • Streamlined options
Assets 3

@fingerboxes fingerboxes released this Feb 13, 2015 · 49 commits to master since this release

  • Lots of stuff changed
  • 'Fill' button not implemented.
Assets 3
Jan 24, 2015
Crew selection logic!
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