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Description
[READ] For Firebase Unity SDK issues, please report to Firebase Unity open-source
Once you've read this section and determined that your issue is appropriate for this repository, please delete this section.
[REQUIRED] Please fill in the following fields:
- Unity editor version: 2021.3.3f1
- Firebase Unity SDK version: 10.2.0
- Source you installed the SDK: auth (.unitypackage or Unity Package Manager)
- Problematic Firebase Component: _____ (Auth, Database, etc.)
- Other Firebase Components in use: _____ (Auth, Database, etc.)
- Additional SDKs you are using: _admob, facebook (Facebook, AdMob, etc.)
- Platform you are using the Unity editor on: windows (Mac, Windows, or Linux)
- Platform you are targeting: IOS/Android(iOS, Android, and/or desktop)
- Scripting Runtime: IL2CPP(Mono, and/or IL2CPP)
[REQUIRED] Please describe the issue here:
When i try to run my app in playmode Unity i have error
DllNotFoundException: FirebaseCppApp-10_2_0 assembly: type: member:(null)
Firebase.AppUtilPINVOKE+SWIGExceptionHelper..cctor () (at /Users/runner/work/firebase-unity-sdk/firebase-unity-sdk/macos_unity/x86_64/app/swig/Firebase.App_fixed.cs:4072)
Why i have MACOS error if i used Windows?) And my device Lenovo.
I try reimport all firebase in my project, try force resolve, try open project in other version, try delete Library. Without result
i try find path which me send error, i no have this path in my PC
Steps to reproduce:
Open unity, click on play mode
Relevant Code:
// TODO(you): code here to reproduce the problem
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needs-attentionNeed Googler's attentionNeed Googler's attentionnewNew issue.New issue.type: question