In the process of learning how opengl works, let me push some stuff on github :)
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glfw
logger
models
textures
.gitignore
CMakeLists.txt
factory.hpp
framebuffers.cpp
framebuffers.hpp
headers.hpp
lights.cpp
lights.hpp
model_shader.frag
model_shader.vert
models.cpp
models.hpp
movable_object.cpp
movable_object.hpp
my_camera.cpp
my_camera.hpp
opengl_play.cpp
opengl_play.hpp
renderable_object.cpp
renderable_object.hpp
shaders.cpp
shaders.hpp
terrains.cpp
terrains.hpp
text_rendering.cpp
text_rendering.hpp
textures.cpp
textures.hpp
things_to_fix.txt
types.hpp
units.cpp
units.hpp
units_manager.cpp
units_manager.hpp