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Add a method to extract the reason a stream has stopped
Send off a notification when the bitrate is ready
Use new literal syntax where possible
Fix compile errors related to types
Minor tweaks to the README
Adding inference of the stream type based on MIME headers
Code and idea from DigitalDJ's fork of AudioStreamer
Remove an extraneous AudioQueueStop
Sometimes this call appears to have dropped the last second or so of audio.
Eventually the stream will be closed via `stop` anyway.
Run all callbacks on the same thread (the main one)
Actually make the mac app work and semi-functional
Make the timeout interval configurable
Adding dox to readme
Moving doc around and making it appledoc compliant
Dox of configurable fields
Add the option of infinitely buffering a stream.
Prevent a double-free
Memory leaks are bad.
Synthesize what we can because it's slick
Make the buffer sizes and counts configurable
Also don't wait for everything to be filled before playback starts.
Minor tidy-ing up in the header
Expose the URL as a readonly parameter
Factory method for construction for ease
Add some sample usage to the README
When the stream hits an error save its progress
This way a handler for the error can use the progress to re-seek into the stream
next time the stream is available.
Fix builds for iphone
Moving things around
Updates to the mac streaming player
Updates to the API to express failure
Also deal with proxies.
Moving some documentation around
Adding an initial README
Move around iphone resources
Getting the mac application to compile
Only have a library for now
Fixing some signededness issues
Initial move over to my version of AudioStreamer