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Flare is set up to support a minimum 640x480 resolution. If we simply double everything that's 1280x960 -- which would be a great UI and asset size for anyone playing at 1080p or above.
We shouldn't pack HDCore in with flare-game. It should be an optional download, maintained outside of this repo.
I figure HDCore can start by scaling all of the images to 2x size, then slowly going through and creating new HD art and rendering tiles/sprites at 2x size. Already we have the icons easily accessible at 64px size, which is where the mod can begin.
Some things won't look good at double resolution -- it will be obvious that the sprites and tiles are poorly textured. But over time we can update those with improved quality art.
The text was updated successfully, but these errors were encountered:
We'll only add art sources to that repo when they differ substantially from the flare-game/art_src data. E.g. just changing the render resolution inside a Blender file isn't a substantial change.
SBasalaev
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Mar 18, 2013
Let's create an HDCore art mod for flare-game.
Flare is set up to support a minimum 640x480 resolution. If we simply double everything that's 1280x960 -- which would be a great UI and asset size for anyone playing at 1080p or above.
We shouldn't pack HDCore in with flare-game. It should be an optional download, maintained outside of this repo.
I figure HDCore can start by scaling all of the images to 2x size, then slowly going through and creating new HD art and rendering tiles/sprites at 2x size. Already we have the icons easily accessible at 64px size, which is where the mod can begin.
Some things won't look good at double resolution -- it will be obvious that the sprites and tiles are poorly textured. But over time we can update those with improved quality art.
The text was updated successfully, but these errors were encountered: