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Roadmap

Justin Jacobs edited this page May 17, 2019 · 12 revisions

1.07

  • A rather sizable engine cleanup (re-scope globals, named constants for function parameters, style fixes, etc.) done

1.08

  • Various bug fixes done

1.09

  • Create crafting resources and crafting interface done

1.10

  • Combined pause/config menu done
  • Various bug fixes done

1.11

  • More crafting resources

Undetermined version

  • Get rubberduck's latest art into flare-game

  • Create new map(s) for the first major town and of campaign expansion

  • New enemy types with models?

  • More NPC models? The new town will need some variety