Join GitHub today
GitHub is home to over 31 million developers working together to host and review code, manage projects, and build software together.Sign up
how to change the language? #5
Thanks for the bug report, I hadn't realized there was an issue with languages.
So there seems to be a problem with the way locales are set up in the flatpak:
Not sure what's going on here...
So the language files do seem to be present, e.g
Maybe it's because they get mounted as
Alright, so with the latest build from Flathub, I do not get the warning I used to have.
I've also just tested the Fedora package, running it as follows:
And the UI still is in English.
I tried the exact same command with the official build from https://www.blender.org/download/
And the UI is still in English.
However, I found that in
At this point, new settings appear:
And that actually changes the language for the whole UI.
So the languages work fine.
@brechtvl Hi there! Is that the way Blender is supposed to work? It really doesn't automatically pick up the locale, like every other app, and the user is expected to change the language themselves?
Ok. It's a bit surprising and I wish I had known that before spending multiple hours investigating this issue…
But thank you very much for confirming.
I really appreciate your taking the time to come and help every time I have needed it.
Since everything is working as designed upstream, I'm closing this issue.
@nedrichards There aren't any split locales already, as there is no
The locale files aren't installed where Flatpak would normally search them, and as a result the extension doesn't get built.