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Breath.java
EndGameState.java
Firefish.java
MyText.java
PlayState.java
Player.java
RestorePoint.java
StoryOverlay.java
World.java
compile_levels.py
readme.txt

readme.txt

This game was designed+developed by Jake Elliott as an entry in the '10 Seconds'
friendly game competition organized by the Experimental Gameplay Project.
It was built using the flixel engine by Adam Saltsman.

The full source code for this game is available on github (Copy-It-Right).

http://dai5ychain.net/
http://experimentalgameplay.com/blog/2010/03/10-seconds/
http://github.com/jakevsrobots/I-Can-Hold-My-Breath-Forever