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Give a custom shape to any android view, Material Design 2 ready
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README.md

ShapeOfView

CircleCI

Give a custom shape to any android view Useful for Material Design 2

screen screen screen

Android app on Google Play

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Buy Me a Coffee at ko-fi.com

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//requires with AndroidX
dependencies {
    implementation 'com.github.florent37:shapeofview:(lastest version)'
}

//to use before AndroidX
dependencies {
    implementation 'com.github.florent37:shapeofview:1.3.2'
}

Sample

What you can do with Shape Of View :

screen

Use implemented shapes

ShapesOfView came with pre-created shapes :

Circle

screen

<com.github.florent37.shapeofview.shapes.CircleView
        android:layout_width="150dp"
        android:layout_height="150dp"

        android:elevation="4dp"
        app:shape_circle_borderColor="@android:color/black"
        app:shape_circle_borderWidth="2dp">

            <!-- YOUR CONTENT -->

</com.github.florent37.shapeofview.shapes.CircleView>

RoundRect

screen

<com.github.florent37.shapeofview.shapes.RoundRectView
        android:layout_width="150dp"
        android:layout_height="100dp"
        android:elevation="4dp"
        app:shape_roundRect_bottomLeftRadius="10dp"
        app:shape_roundRect_bottomRightRadius="10dp"
        app:shape_roundRect_topLeftRadius="10dp"
        app:shape_roundRect_topRightRadius="10dp"
        
        app:shape_roundRect_borderColor="@android:color/black"
        app:shape_roundRect_borderWidth="2dp"
        >


            <!-- YOUR CONTENT -->

</com.github.florent37.shapeofview.shapes.RoundRectView>

ClipCorner

screen

<com.github.florent37.shapeofview.shapes.CutCornerView
        android:id="@+id/clipCorner"
        android:layout_width="150dp"
        android:layout_height="100dp"
        android:elevation="4dp"
        app:shape_cutCorner_bottomRightSize="20dp">

         <!-- YOUR CONTENT -->

</com.github.florent37.shapeofview.shapes.CutCornerView>

Arc

screen

ArcDirection : CROP_OUTSIDE if arcHeight > 0, CROP_INSIDE if arcHeight < 0

<com.github.florent37.shapeofview.shapes.ArcView
        android:layout_width="150dp"
        android:layout_height="100dp"
        android:elevation="4dp"
        app:shape_arc_height="20dp"
        app:shape_arc_position="bottom"
        >

         <!-- YOUR CONTENT -->

</com.github.florent37.shapeofview.shapes.ArcView>

Diagonal

screen

DiagonalView's Direction : if diagonalAngle > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT

<com.github.florent37.shapeofview.shapes.DiagonalView
        android:layout_width="150dp"
        android:layout_height="100dp"
        android:elevation="4dp"
        app:shape_diagonal_angle="10"
        app:shape_diagonal_position="bottom">

         <!-- YOUR CONTENT -->

</com.github.florent37.shapeofview.shapes.DiagonalView>

Triangle

screen

<com.github.florent37.shapeofview.shapes.TriangleView
         android:layout_width="150dp"
         android:layout_height="150dp"
         android:elevation="4dp"

         app:shape_triangle_percentBottom="0.5"
         app:shape_triangle_percentLeft="0"
         app:shape_triangle_percentRight="0">

            <!-- YOUR CONTENT -->

</com.github.florent37.shapeofview.shapes.TriangleView>

Bubble

screen

<com.github.florent37.shapeofview.shapes.BubbleView
        android:layout_width="150dp"
        android:layout_height="150dp"
        app:shape_bubble_arrowHeight="10dp"
        app:shape_bubble_arrowWidth="10dp"
        app:shape_bubble_arrowPosition="bottom"
        app:shape_bubble_borderRadius="20dp"
        app:arrow_posititon_percent="0.5"
        >

         <!-- YOUR CONTENT -->

</com.github.florent37.shapeofview.shapes.BubbleView>

Star

screen screen

<com.github.florent37.shapeofview.shapes.StarView
        android:layout_width="150dp"
        android:layout_height="150dp"
        app:shape_star_noOfPoints="5">

         <!-- YOUR CONTENT -->

</com.github.florent37.shapeofview.shapes.StarView>

Polygon

screen

 <com.github.florent37.shapeofview.shapes.PolygonView
            android:layout_width="150dp"
            android:layout_height="100dp"
            app:shape_polygon_noOfSides="9"
            >
         <!-- YOUR CONTENT -->

</com.github.florent37.shapeofview.shapes.PolygonView>

Dotted Edges with Cut Corners

screen

 <com.github.florent37.shapeofview.shapes.DottedEdgesCutCornerView
             android:layout_width="100dp"
             android:layout_height="match_parent"
             app:shape_dot_radius="3dp"
             app:shape_dot_spacing="2dp"
             app:shape_edge_position="right|left"
             app:shape_dottedEdgesCutCorner_bottomLeftSize="8dp"
             app:shape_dottedEdgesCutCorner_bottomRightSize="8dp"
             >

             <!-- YOUR CONTENT -->

 </com.github.florent37.shapeofview.shapes.DottedEdgesCutCornerView>

Animation

All shapes methods can be animated

For example, you can animate a RoundRect corner :

anim

ValueAnimator.ofFloat(0f, 200f, 0f).apply {
     addUpdateListener { animation -> roundRect.bottomLeftRadius = (animation.animatedValue as Float).toInt() }
     duration = 800
     repeatCount = ValueAnimator.INFINITE
     repeatMode = ValueAnimator.REVERSE
}.start()

Create you own shape

You can use custom shape to cut your view

Using Drawable (no elevation)

screen

<com.github.florent37.shapeofview.ShapeOfView
        android:layout_width="100dp"
        android:layout_height="100dp"

        app:shape_clip_drawable="@drawable/YOUR_DRAWABLE"
        >

    <!-- YOUR CONTENT -->

 </com.github.florent37.shapeofview.ShapeOfView>

Using Path (with elevation)

This method generates also a shadow path (with Lollipop elevation API 21+)

Wrap your view with a ShapeOfView

<com.github.florent37.shapeofview.ShapeOfView
        android:id="@+id/myShape"
        android:layout_width="30dp"
        android:layout_height="15dp"
        android:elevation="6dp">

        <!-- YOUR CONTENT -->

 </com.github.florent37.shapeofview.ShapeOfView>

Then generate a path in your code :

ShapeOfView shapeOfView = findViewById(R.id.myShape)
shapeOfView.setClipPathCreator(new ClipPathManager.ClipPathCreator() {
       @Override
       public Path createClipPath(int width, int height) {
           final Path path = new Path();

            //eg: triangle
           path.moveTo(0, 0);
           path.lineTo(0.5 * width, height);
           path.lineTo(width, 0);
           path.close();

           return path;
       }
});

Contribute

Feel free to fork this project, and add customs shapes

Then make a merge-request after updated the README with a sample of your shape, including a preview

TODO

HISTORY

1.4.5 Removed DiagonalView's Direction : if diagonalAngle > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT

1.4.5 Removed ArcView's ArcDirection : CROP_OUTSIDE if arcHeight > 0, CROP_INSIDE if arcHeight < 0

1.4.1 Added Dotted Edge, thanks to @khunzohn

1.4.0 Support AndroidX

1.3.2 Backport of 1.3.0 for api 14+

1.3.0 Fixed rendering on android API 28+

1.2.0 Removed bitmap usage in a lot of usecases (diagonal, arc, roundrect, circle)

1.1.0 Disabled setBackground on ShapeOfView

1.0.9 Added requiresShapeUpdate(), allowing animations to work, look at AnimationActivity

1.0.8 Used arcTo instead of quads in RoundRect, added border to RoundRect

1.0.7 Prefixed all attributes by shape_

1.0.6 Updated roundrect implementation

1.0.5 Enable hardware acceleration after clip view

1.0.4 Added PolygonView

1.0.2 Added StarView

1.0.1 Added BubbleView

Credits

Ed Sheeran, for the name of this project and his awesome songs <3

Author: Florent Champigny http://www.florentchampigny.com/

Blog : http://www.tutos-android-france.com/

Fiches Plateau Moto : https://www.fiches-plateau-moto.fr/

Android app on Google Play Follow me on Google+ Follow me on Twitter Follow me on LinkedIn

License

Copyright 2017 Florent37, Inc.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
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