This application allows you to edit
.cscript files (including public properties) outside CraftStudio.
This is usefull for web player debugging for instance.
Note that you can't read scripts inside projects that are open in a CraftStudio server (you need to stop the server).
The projects and scripts data are saved in an
EditorData.txt file in the application's root folder.
Due to Unity's native GUI limitations you can't browse script under the line 3500.
The scripts's public properties (if any) are found at the top of the script and follow this pattern :
--[[PublicProperties name type defaultValue /PublicProperties]]
- The name, type and defaultValue must be separated by at least one space and must exist on the same line.
- The type may be
- When the property is of type
string, its value must be enclosed in double quotation marks (
- You may delete, move or modify any existing properties or add new properties.
--[[PublicProperties isAlive boolean true health number 52.8 name string "John" /PublicProperties]]