florianf

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florianf commented on pull request libgdx/libgdx#3058
@florianf

@NathanSweet: I was thinking along the same lines, but SpriteBatch also would need a method to return the current set smoothing uniform, because wh…

florianf commented on pull request libgdx/libgdx#3058
@florianf

Hi Nathan, the concerns you raised bothered me too. What do you think of the following solution: o Add a uniform u_smoothing to the SpriteBatch def…

@florianf
  • @florianf e99ed27
    Force linea texture filtering of distance field fonts.
florianf commented on pull request libgdx/libgdx#3058
@florianf

@MobiDevelop: Thanks for your comments, it's appreciated. I tried to resolve the raised concerns.

@florianf
  • @florianf 1ed4923
    Added getShader() Method to Batch interface and implemented it like s…
florianf opened pull request libgdx/libgdx#3058
@florianf
Add distance field support to font rendering
2 commits with 204 additions and 7 deletions
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@florianf
  • @florianf d9e9036
    Added distance field support to font rendering.
florianf opened pull request mapnik/mapnik-reference#98
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Add rotate-displacement option for TextSymbolizer in mapnik 3.0 reference
1 commit with 7 additions and 0 deletions
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  • @florianf 49cc91e
    Add rotate-displacement option for mapnik 3.0
@florianf
Moving of end marker in example fails
@florianf

I tried with todays master, it works now. Thx for your efforts, it's really appreciated!

@florianf
Moving of end marker in example fails
@florianf
Continue Polyline editing from start or end