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Evoland GB is a fan-made port of the Evoland game, on the Nintendo GameBoy console. This project is still in a work-in-progress state, but it is in a sufficiently advanced state to be shown.

For those who do not know Evoland, It is the first game of Shiro Games studio. It takes the form of an action RPB that relates the history of the video game through its technological evolutions and its gameplay. I will not tell you more about it, but if the concept interests you, you will find many let's plays on Youtube.

For more informations,


Installing Build Dependencies

To build, the SDCC compiler is required with its libraries and gbz80 support. On Ubuntu / Debian, this can be done with the following command:

sudo apt install sdcc sdcc-libraries

Cloning this repository

Then you have to clone this repository:

git clone

Next go to the project folder


And download submodules

git submodule init
git submodule update

Building the ROMs

Finally, just build the ROMs with the following command:


If everything is OK, the following files are generated:

  • English ROM of
  • French ROM of

Updating assets

If you change assets (map or tilesets in gassets/ folder), you have to rebuild the assets:

make gassets

NOTE: You will have to install img2gb to build the assets.


  • 0.3.0 First public release