diff --git a/MapChooserSharp/Modules/McsMenu/NominationMenu/Cs2ScreenMenuApi/McsCs2ScreenMenuApiNominationUi.cs b/MapChooserSharp/Modules/McsMenu/NominationMenu/Cs2ScreenMenuApi/McsCs2ScreenMenuApiNominationUi.cs index 9ce0364..244bc53 100644 --- a/MapChooserSharp/Modules/McsMenu/NominationMenu/Cs2ScreenMenuApi/McsCs2ScreenMenuApiNominationUi.cs +++ b/MapChooserSharp/Modules/McsMenu/NominationMenu/Cs2ScreenMenuApi/McsCs2ScreenMenuApiNominationUi.cs @@ -1,7 +1,9 @@ using System.Text; +using CounterStrikeSharp.API; using CounterStrikeSharp.API.Core; using CounterStrikeSharp.API.Core.Translations; using CounterStrikeSharp.API.Modules.Menu; +using CounterStrikeSharp.API.Modules.Timers; using CS2ScreenMenuAPI; using MapChooserSharp.API.MapVoteController; using MapChooserSharp.Modules.MapConfig.Interfaces; @@ -84,6 +86,9 @@ public void OpenMenu() _currentMenu.Options.Clear(); _currentMenu.Options.AddRange(menuOptions); + _currentMenu._config.Settings.FreezePlayer = false; + + _currentMenu.Display(); _debugLogger.LogTrace($"[Player {playerController.PlayerName}] Menu init completed, opening..."); diff --git a/MapChooserSharp/Modules/McsMenu/VoteMenu/Cs2ScreenMenuApi/McsCs2ScreenMenuApiUi.cs b/MapChooserSharp/Modules/McsMenu/VoteMenu/Cs2ScreenMenuApi/McsCs2ScreenMenuApiUi.cs index 021fcfb..48e0289 100644 --- a/MapChooserSharp/Modules/McsMenu/VoteMenu/Cs2ScreenMenuApi/McsCs2ScreenMenuApiUi.cs +++ b/MapChooserSharp/Modules/McsMenu/VoteMenu/Cs2ScreenMenuApi/McsCs2ScreenMenuApiUi.cs @@ -1,4 +1,5 @@ using System.Text; +using CounterStrikeSharp.API; using CounterStrikeSharp.API.Core; using CounterStrikeSharp.API.Core.Translations; using CounterStrikeSharp.API.Modules.Menu; @@ -106,6 +107,9 @@ public void OpenMenu() _currentMenu.Options.AddRange(menuOptions); _chachedMenuOptions.TryAdd(playerController.Slot, menuOptions); _currentMenu.ShowResolutionOption = false; + _currentMenu._config.Settings.ShowPageCount = false; + _currentMenu._config.Settings.FreezePlayer = false; + _currentMenu.Display(); _debugLogger.LogTrace($"[Player {playerController.PlayerName}] Menu init completed, opening...");