Skip to content
The Flutter engine
Branch: master
Clone or download
skia-flutter-autoroll Roll src/third_party/skia 33332f1e100c..e86cc5039026 (1 commits) (#8278)

git log 33332f1e100cf8e2c2fca385113f27b1e076bfd8..e86cc50390268c54faffaa5a7929c5cf11a7b31e --date=short --no-merges --format=%ad %ae %s
2019-03-23 Roll third_party/externals/angle2 896e7811184e..a8ff88143af6 (1 commits)

The AutoRoll server is located here:

Documentation for the AutoRoller is here:

If the roll is causing failures, please contact the current sheriff (, and stop
the roller if necessary.
Latest commit 62c88d6 Mar 23, 2019
Type Name Latest commit message Commit time
Failed to load latest commit information.
ci Roll src/third_party/skia 33332f1e100c..e86cc5039026 (1 commits) (#8278) Mar 23, 2019
docs Minor update to README (#5003) Apr 13, 2018
flow [scenic][SCN-1054] Move back off of SetTranslationRH (#8174) Mar 18, 2019
fml Simplify the fallback waiter and add traces for vsync scheduling over… Mar 18, 2019
frontend_server Roll src/third_party/dart 1bd36d694d..674fd0e060 (48 commits) #8152 Mar 13, 2019
lib Linking Higher & Lower Class Docs (#8265) Mar 22, 2019
runtime Re-land "Buffer lifecycle in WindowData" (#8032) Mar 6, 2019
shell Do not drop the DartExecutor's message handler when a FlutterNativeVi… Mar 22, 2019
sky Roll src/third_party/skia 29d5dec9a078..1386b2d5579d (123 commits) (#… Mar 14, 2019
synchronization Add async events to pipeline flows. (#7985) Feb 27, 2019
third_party libtxt: more accurate tracking of run positioning and width for justi… Mar 19, 2019
vulkan [vulkan] Fix Fuchsia build Dec 14, 2018
web_sdk check that public API of dart:ui conforms to web implementation (#8256) Mar 22, 2019
.cirrus.yml Disable build_ios due to large queue times. (#8204) Mar 18, 2019
.gitattributes Force lf-line endings for so that source offsets match across platfor… Oct 2, 2018
AUTHORS Unify copyright lines (#6757) Nov 7, 2018

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at For specific information about Flutter's APIs, consider our API reference which can be found at the

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

You can’t perform that action at this time.