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fix: increase brightness + reduced reflections #6968
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Credits to our modelers
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LGTM!
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Made a quick testride. I would increase it even a bit further (by one or two). Sid is also checking it. Let's see what he says. |
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Daytime- Max brightness is just enough to be the middle ground between good sim experience and IRL lighting characteristics Low brightness issue for me is more prominent on smaller displays (1080p, 15.6in Laptop display) |
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Quality Assurance Tester Report Discord : Testing Process: Notes. I think I have a very good setup. I fly at ultra on large 4k displays. The PFD is 16cm diagonally on the screen from normal viewing position. This makes viewing the displays clear. In VR mostly high with a some ultra using a quest 2. The reflections are subdued, a good change from me. PFD ND at 1-2 o'clock brightness was the best balance for me. The ECAM displays were set to a higher brightness almost at maximum. I set up the flight to enter and leave clouds. No change was necessary to read the displays. Looking out the left window and back to the displays was fine in VR and 2D. Negatives: Testing Results: Conclusions: |
* fix: increase brightness + reduced reflections Credits to our modelers * fix: improve MCDU brightness Co-authored-by: Siddharth S <sidnov@yahoo.co.in>
* fix: increase brightness + reduced reflections Credits to our modelers * fix: improve MCDU brightness Co-authored-by: Siddharth S <sidnov@yahoo.co.in>







Credits to our modelers
Fixes #[issue_no]
Summary of Changes
Screenshots (if necessary)
References
Additional context
Discord username (if different from GitHub):
Testing instructions
How to download the PR for QA
Every new commit to this PR will cause a new A32NX artifact to be created, built, and uploaded.