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branch: master

May 19, 2012

  1. Daniel Higginbotham

    forgot to add this

  2. Daniel Higginbotham

    making progress toward having multiple people connect

May 18, 2012

  1. Daniel Higginbotham

    refactored

  2. Daniel Higginbotham

    starting to add a realtime graph of health

May 17, 2012

  1. Daniel Higginbotham

    a few tweaks

  2. Daniel Higginbotham

    handle multiple clients

May 12, 2012

  1. Daniel Higginbotham

    updated to use the middleman port

  2. Daniel Higginbotham

    ignore sass cache

  3. Daniel Higginbotham

    don't save sass cache

  4. Daniel Higginbotham

    using middleman

  5. Daniel Higginbotham

    added middleman

May 10, 2012

  1. Daniel Higginbotham

    have a basic server that gets updates on health

  2. Daniel Higginbotham

    notes

May 09, 2012

  1. Daniel Higginbotham

    finally got static files working

  2. Daniel Higginbotham

    got something showing in the web server. there was a name conflict. h…

    …ow can I avoid that
  3. Daniel Higginbotham

    got tests working again

  4. Daniel Higginbotham

    put observers back in body creation - better hierarchical awareness

  5. Daniel Higginbotham

    fixing stuff, adding server

May 08, 2012

  1. Daniel Higginbotham

    serialize body

  2. Daniel Higginbotham

    refactored body part observer creation

  3. Daniel Higginbotham

    handling damage modification better

  4. Daniel Higginbotham

    apply damage using a damage object instead of pairs

  5. Daniel Higginbotham

    reorganized body classes

May 07, 2012

  1. Daniel Higginbotham

    further refining data

  2. Daniel Higginbotham

    better data from observers

  3. Daniel Higginbotham

    observe all body stats

May 06, 2012

  1. Daniel Higginbotham

    improved damage structure

  2. Daniel Higginbotham

    observe each now takes ivar name; improved event format for damage

  3. Daniel Higginbotham

    only fire damage observer if damage was actually done

  4. Daniel Higginbotham

    observing damage

  5. Daniel Higginbotham

    made it so that bodies are aware of the room they're in and create ob…

    …servers to notify the room

May 05, 2012

  1. Daniel Higginbotham

    trying to observe body part damage

  2. Daniel Higginbotham

    more progress with notification

  3. Daniel Higginbotham

    progress toward actually observing a player in a room

May 03, 2012

  1. Daniel Higginbotham

    completed allowing named observers

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