Tornado Amiga Demo System
Back in early 2017 several friends from the demo group Capsule decided to get back together and start coding on the Amiga again after a 20 year hiatus. It quickly became apparent that developing natively on the Amiga would not be efficient. Luis 'Peskanov' Pons had a very basic cross-compiler setup with Amiga and SDL targets that he had been using to test ideas, so I took the concept further and created a full framework that would take care of things such as file and memory management, hardware abstraction and instrumentation and debugging.
When this project started no other public frameworks existed but we took ideas from Michal ‘kiero’ Wozniak's Amiga demo making talk as well as noname's Modern Amiga Demo Cross-Development talk at Evoke 2018.
Tornado was mainly developed by Miguel 'Flynn' Mendez with contributions from Luis 'Peskanov' Pons and Antonio 'winden' Vargas.
The music used in the examples was composed by Carlos 'Estrayk' del Alamo.
The graphics used in the examples were created by Manuel 'Leunam' Sagall and Jordi Carlos 'God'.
It also makes use of the following third party software:
- Rocket: Used for synchronisation.
- BASS: Used to play music on the SDL/Posix target.
- ImGUI and ImGuiSDL: Used for the SDL/Posix UI and rocket controls.
- vbcc: Used to cross-compile Amiga code.
- Kalmalyzer: Michael Kalms' collection of c2p and audio routines.
- The Player 6.1: Mod replay routines.
- STB single-file public domain libraries for C/C++.
This software is released under the zlib license.