forked from EasyRPG/Player
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Browse files
Browse the repository at this point in the history
Refactor MakeWay
* Refactor makeway logic to follow Cherry's description and trigger event updates at the right time * Correct ordering of actions for diagonal movement * Jump uses same MakeWay function to simplify logic and fix EasyRPG#1612 * Event layer=below tile graphic behavior * Highest event ID wins * If winning event tile is not above * Events and player - overrides chipset * Boat or Ship - always blocks * Refactor IsTilePassable() * Better interface taking x,y * Support vehicles in one piece of code.
- Loading branch information
1 parent
33dbccd
commit 71e9f11
Showing
8 changed files
with
200 additions
and
99 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.