diff --git a/src/views/GuitarScene/GuitarScene.py b/src/views/GuitarScene/GuitarScene.py index 827c91293..a4a95472e 100644 --- a/src/views/GuitarScene/GuitarScene.py +++ b/src/views/GuitarScene/GuitarScene.py @@ -3251,9 +3251,9 @@ def neckIntro(self): if self.countdown > 0: #if the countdown is already at 0 ex. after pause self.countdownOK = True self.boardY = 1 - elif self.boardY > 1: - self.boardY -= 0.01 #speed of animation higher the number = the faster the animation - self.setCamera() + elif self.boardY > 1: + self.boardY -= 0.01 #speed of animation higher the number = the faster the animation + self.setCamera() elif self.neckintroAnimationType == 1 or (self.neckintroAnimationType == 4 and self.neckintroThemeType == "guitar hero"): #Guitar Hero if self.boardY <= 1: self.setCamera() diff --git a/src/views/GuitarScene/instruments/Guitar.py b/src/views/GuitarScene/instruments/Guitar.py index 2c4e56b45..f9e1f6ad5 100644 --- a/src/views/GuitarScene/instruments/Guitar.py +++ b/src/views/GuitarScene/instruments/Guitar.py @@ -442,7 +442,7 @@ def getDoubleNotes(self, notes): noteCount += 1 return sorted(notes, key=lambda x: x[0]) - def controlsMatchNotes(self, controls, notes, hopo = False): + def controlsMatchNotes(self, controls, notes, hopo = False): # no notes? if not notes: return False @@ -498,13 +498,13 @@ def controlsMatchNotes(self, controls, notes, hopo = False): else: self.missedNotes = [] - for time, note in self.missedNotes: - note.skipped = True - note.played = False - if twochord == 2: - self.twoChord += skipped + for time, note in self.missedNotes: + note.skipped = True + note.played = False + if twochord == 2: + self.twoChord += skipped - return True + return True def uniqify(self, seq, idfun=None): # order preserving