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Add effect/sound while sharking #101

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squeek502 opened this issue Dec 15, 2014 · 9 comments

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@squeek502
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commented Dec 15, 2014

Related: #100 and #96

Some sort of ripple effect + sound would probably be pretty cool.

@ddm999

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commented Dec 16, 2014

quoted from the future: "jaws theme unbalanced they always know where i am underwater as spy"

Does hitting water actually cause uncloaking or not? I never remember. Because if it doesn't, well, this would kinda give spys away more.

@squeek502

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commented Dec 16, 2014

There's a very low speed cap while cloaked (220) that makes sharking difficult/impossible/useless. Right? Does anyone actually shark while cloaked?

@BullyFF

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commented Jan 13, 2015

What actually happens when you shark. Do we want to convey that the model just transverses along the top of the water or does it bounce along like a stone skipping. Speed varies so one long sound file to enhance this may not fit with the speed you are moving at. I'm thinking it needs something short and repetitive, it's effect or frequency of repetition, could this be triggered by distance travelled. There is already a water sound happening so does this need to be a subtle "skipping sound "enhancement or are we thinking of a "Whoosh" ?

@BullyFF

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commented Mar 5, 2015

EDIT: PM me for shared folder of sounds

@squeek502

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commented Mar 5, 2015

Thanks for helping out with this Bully, sorry I didn't respond earlier. I think what we'd ideally want is a subtle looping ripple sound, basically like the sound of a flowing stream/river. Or, more accurately, it should make the same sound that would be made if you take your hand and use it to displace water along the surface of a pool in a straight line.

@BullyFF

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commented Mar 11, 2015

FFshark2 and FFsharkloop added

@squeek502

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commented Mar 11, 2015

I think those are too bubbly.

I was imagining something like this: http://www.soundsnap.com/boatwake

@BullyFF

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commented Mar 12, 2015

FFsharkloop2 added

@squeek502

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commented Mar 12, 2015

Nice, I think that might sound pretty good. Will be able to give more feedback once I implement it. 👍

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