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From forums: Should Headstomp apply to SGs (all buildables?) #268

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AfterShockFF opened this Issue Jun 5, 2016 · 1 comment

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@AfterShockFF AfterShockFF changed the title from From forums: Headstomp should apply to SGs (all buildables?) to From forums: Should Headstomp apply to SGs (all buildables?) Jun 5, 2016

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squeek502 Jun 6, 2016

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I remember looking into this a tiny bit a long time ago and realizing that it wouldn't be too hard to allow headcrushing to damage any damage-able entity. Something like removing the IsPlayer check from here and then adding in a CanTakeDamage check instead might do it.

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squeek502 commented Jun 6, 2016

I remember looking into this a tiny bit a long time ago and realizing that it wouldn't be too hard to allow headcrushing to damage any damage-able entity. Something like removing the IsPlayer check from here and then adding in a CanTakeDamage check instead might do it.

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