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Allow HUD customization without overwriting files. #297
Related to #95
Something I noticed while working on #296 is that some HUD-related script files are loaded in the code by path, so it might be possible to conditionally load a separate path if it exists. This would allow us, for example, to load
There's at least a few files we'd need to do this for. Off the top of my head:
Firstly, in source 2007 games, custom files are loaded in a method like such:
Secondly, this MIGHT make it theoretically possible to be able to change HUDs from in-game, without restarting or exiting. This could be another useful feature.