Join GitHub today
GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.Sign up
After reducing the time before the first shot after switching weapons for most weapons (fa9e40a), it is really easy to die while shooting, respawn, and continue shooting, whereas this was much less likely to happen before. Leads to a lot of accidental friendly fire and whatnot.
Just a reminder to myself to look into fixing this, could be a really easy fix.
EDIT: Could probably set the weapon's m_flNextPrimaryAttack here: