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Remove the -1 frag for dying from the world #361

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merged 1 commit into from Nov 2, 2018
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9 changes: 0 additions & 9 deletions game_shared/multiplay_gamerules.cpp
Expand Up @@ -581,15 +581,6 @@ bool CMultiplayRules::IsMultiplayer( void )
//g_EventQueue.AddEvent( "game_playerkill", "Use", value, 0, pScorer, pScorer );
FireTargets( "game_playerkill", pScorer, pScorer, USE_TOGGLE, 0 );
}
else
{
// Bug #0000622: Dying by respawn turret gives you a suicide
if( pKiller && ( pKiller->Classify() == CLASS_TURRET ) )
return;

// Players lose a frag for letting the world kill them
pVictim->IncrementFragCount( -1 );
}
}

//=========================================================
Expand Down