New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Overhead tiles now appear correctly for GM users, according to tile foreground menu status. #7919
Comments
Additional user report claiming this issue as regressed: Originally reported by HarryFurAlle#5062 https://discord.com/channels/170995199584108546/956306859491471420/1019970755322204181 ALL MODULES DISABLED? true
Screenshots and/or console errors: |
I'm having same issues as Fyorl above and can also reproduce. Some additional notes:
|
An elaboration on note 2 above: It's expected behaviour (from v9) that when you're on one of the two layers, the other layer is not interactable. That is, if you've got an Overhead tile on top of a background tile, when you've toggled to the Background layer all clicks should go right through the (transparent, if the other bits here are fixed) foreground tile and interact with the BG tile underneath. This does not currently work in 288. |
Note that the changes released for 10.290 did not include a fix for the interactivity issue noted in my comment above. |
Sorry, that definitely slipped through the cracks. We need to get a separate issue created for it if you don't mind. |
Originally reported by alaustin#0963 https://discord.com/channels/170995199584108546/956306859491471420/1012129693559947415
ALL MODULES DISABLED? TRUE
OS, Hosting, Browser (if applicable): Win10, Electron App
Short Description of bug: Overhead Tiles are always visible as a GM.
Simple steps to reproduce the bug: Place an Overhead Tile. It will always be visible rather than being translucent for GMs as they behave in V9.
Screenshots and/or console errors:
The text was updated successfully, but these errors were encountered: