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TickInterpolator doesn't work great with MultiplayerSynchronizer. StateSynchronizer would sync on every network tick.
The text was updated successfully, but these errors were encountered:
feat: StateSynchronizer (#202)
d13827a
Closes #196
Successfully merging a pull request may close this issue.
TickInterpolator doesn't work great with MultiplayerSynchronizer. StateSynchronizer would sync on every network tick.
The text was updated successfully, but these errors were encountered: