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| What's new? | |
| =========== | |
| Version 0.6.0-testing3 | |
| ---------------------- | |
| Release Date: Feb. 6, 2015 | |
| - New weapons: SMG3, SMG4 and RFL1 | |
| - In Team Elimination mode, CATs carry all available weapons. | |
| - Change CTF mode class weapons: | |
| - Class 1: SMG3 and RFL1 | |
| - Class 2: MGL2 and SG3 | |
| - Class 3: SR2 and SMG4 | |
| - Class 4: MG2 and SG2 | |
| - Reduce Territory Generator Delivery Vehicle's health from 1000 to 100. | |
| - Changes to ETH1 and TE1 maps. | |
| - Various tweaks and improvements | |
| - Bugfixes | |
| Version 0.6.0-testing2 | |
| ---------------------- | |
| Release Date: Jan. 30, 2015 | |
| - Make carrying a flag supercharge a CAT's impulse damper recharge rate. | |
| - Improve loading screen. | |
| - Various tweaks and improvements | |
| - Bugfixes | |
| Version 0.6.0-testing1 | |
| ---------------------- | |
| Release Date: Jan. 29, 2015 | |
| - Add primitive "Capture The Flag" game mode + a simple map for use with it. | |
| - Add new form for CTF mode: Territory Generator delivery vehicle. | |
| - Add primitive support for automatic download of missing content. | |
| - Tweak B.O.U.N.C.E. impulse direction. | |
| - Update to Torque3D 3.6.2. | |
| - Various tweaks and improvements | |
| - Bugfixes | |
| Version 0.5.0 | |
| ------------- | |
| Release Date: Nov. 19, 2014 | |
| - Add primitive "Team Elimination" game mode + a simple map for use with it. | |
| - Primitive in-game player list. | |
| - Slightly improved server browser. | |
| - Contact with water destroys CATs. | |
| - Try new sound for x-jump. | |
| - Use "/tmp/" prefix instead of "[P]" for unauthenticated players. | |
| - Try to fix issue #30 (Settings don't get saved under linux) | |
| - Display "DISC TARGET AQUIRED" below disc targets. | |
| - Change default player name to "user". | |
| - Lower minimum mouse sensitivity. | |
| - Various tweaks and improvements | |
| - Bugfixes | |
| Version 0.4.0 | |
| ------------- | |
| Release Date: Oct. 30, 2014 | |
| - Update to Torque3D 3.6.1 | |
| - Primitive demo recording playback | |
| - Tweak B.O.U.N.C.E.: Revert momentum and apply strong impulse. | |
| - Various tweaks and improvements | |
| - Bugfixes | |
| Version 0.3.1 | |
| ------------- | |
| Release Date: Oct. 12, 2014 | |
| - Use own master server(s). Only fall back on GG master server if they all fail. | |
| Version 0.3.0 | |
| ------------- | |
| Release Date: Oct. 10, 2014 | |
| - New map: ETH5 | |
| - Prettier GUI | |
| - Replace re-jumping with instant & charged x-jump. | |
| - Tweak CAT movement speeds. | |
| - Simplify disc controls. | |
| - ETH mode: Each class only has one type of offensive disc. | |
| - SMG changes: Increase firing rate, decrease damage, shorter range. | |
| - MGL changes: Remove recoil, decrease firing rate, fire only one projectile. | |
| - MG changes: Projectiles are affected by gravity. | |
| - Remove etherboard from class #4 (Minigunner) loadout. | |
| - Remove SG2 from class #2 loadout. | |
| - Improve responsiveness of mouse look while in CAT form. | |
| - New projectile visuals (except discs & grenade). | |
| - Various minor tweaks and improvements | |
| - Bugfixes | |
| Version 0.2.0 | |
| ------------- | |
| Release Date: Sep. 7, 2014 | |
| - New maps: ETH3 and ETH4 | |
| - Reduce CATs' health by half but equip them with damage damper module. | |
| - Link use of etherboard and jump boosters directly to impulse damper module. | |
| - Modify strength of B.O.U.N.C.E. based on level of enemy's impulse damper. | |
| - Remove stealth module from class 4 (Minigunner). | |
| - CATs spawn with 50% impulse damper instead of 0%. | |
| - Slightly improved HUD | |
| - Very basic in-game menu | |
| - Implement Message Of The Day (MOTD) feature. | |
| - Add ground connection beams to impulse damper module. | |
| - Show player names on HUD. | |
| - Various minor tweaks and improvements | |
| - Bugfixes | |
| Version 0.1.0 | |
| ------------- | |
| Release Date: Aug. 1, 2014 | |
| - First public release of Terminal Overload |