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Classes and extensions to make MonoGame more awesome
our very own game engine and editor.
XNA Implementation for Mono based platforms
website for rockkickass.com
the fragcastle website!
Box2D in ImpactJS, made easy.
Help Lovey Bird deliver the valentines!
An open source flappy bird clone in Unity 3D.
An open source tower defense game with mushrooms and bugs!
You're a cat, you run up walls.
Jumping and Explosions.
Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas improving the performance.
manage your trello board from hubot
Visual Studio code snippets for Unity3D.
A customizable, kegerator-powered life embetterment robot.
C# wrapper around XInput, works with any Mono or .NET application (eg. Unity3D)
Which game engine should I use?
Call all Node.js modules directly from DOM and enable a new way of writing applications with all Web technologies.
An infinite run game demo in ImpactJS
An easy-to-implement, customizable virtual game controller for HTML5 games
An example of using ImpactJS with CocoonJS.
a plugin for impacts that handles cutscenes
MonoGame port of the Mercury Particle Engine
Easy GUI for ImpactJS
a time slowing plugin for impactjs
A compiler for a dynamic CLR language called Buba
Impact Bootstrap is a simple collection of classes which can help you create HTML5 games faster.
Canvas-Native Fonts Plugin for ImpactJS
Fend off those whippersnappers!