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When a crash is detected in a zone, the script removes the crater, wreckage and the debris of the player crashing or ejecting from the ground

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frasta/DCS_script_removeJunkWhenCrash

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DCS removeJunk script ๐Ÿ•ณ

Sometimes players crash or bomb on airbases (or eject from the ground, making explose their airplane ๐Ÿคฌ), creatings craters, wreckages or debris, all of them could be annoying for other players who didn't ask anything. This script detects a crash in zones and delete the craters/wreckages/debris.

How to install it?

  • Open your mission in the mission editor
  • Mist script is mandatory, load it first in your mission! https://github.com/mrSkortch/MissionScriptingTools
  • Place zones (circle and/or rectangle) where you want remove proof of any accident ๐Ÿ‘€
  • In the DCS_scriptRemoveJunk.lua file, add all the zone names in the zone_names list : local zone_names = {'zone1','zone2','zone3','zone4'} -- Put how much you want, can be separate airfields
  • Load the script as you did to load the Mist script
  • Host your mission and enjoy ๐Ÿ˜

What I ask in exchange?

  • Mention a small credit to me in your server/mission ๐Ÿฅฐ

License

CC BY-NC-SA

CC BY-NC-SA: This license allows reusers to distribute, remix, adapt, and build upon the material in any medium or format for noncommercial purposes only, and only so long as attribution is given to the creator. If you remix, adapt, or build upon the material, you must license the modified material under identical terms.

CC BY-NC-SA includes the following elements: BY โ€“ Credit must be given to the creator NC โ€“ Only noncommercial uses of the work are permitted SA โ€“ Adaptations must be shared under the same terms See for LICENSE.MD more details.

Any question?

If you have any question, find me on my Discord in a public channel (please no DM, your question can help other people ๐Ÿ˜‰) => My Discord or on the ED's forum :) => link

Did you like my work?

Then, feel free to buy me a coffee โ˜•

Buy Me A Coffee

Thank you

Astaโ˜ 

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When a crash is detected in a zone, the script removes the crater, wreckage and the debris of the player crashing or ejecting from the ground

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