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oGLfbGFX - Added full openGL 2D render for fbGFX #40
See forum post: http://www.freebasic.net/forum/viewtopic.php?f=17&t=25902
To enable 2d rendering when Flip is called:
To enable automatic 2d rendering:
To set a zoom factor of 2:
Then use the openGL mode on the screen command you your choice.
Examples will be included if this gets excepted into the base.