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Merge branch 'double_impact'

Conflicts:
	graphics/text/config.py
	lumps/fraggle/freedoom.bex
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rjy committed Dec 18, 2013
2 parents 491997d + 3d464fd commit 2aaad3eea89e309aed0f1bc62a7134c1b28fbcbb
@@ -102,7 +102,7 @@
'm_epi1': 'First Episode',
'm_epi2': 'Second Episode',
'm_epi3': 'Third Episode',
'm_epi4': 'Fourth Episode',
'm_epi4': 'Double Impact',

'm_jkill': 'Please don\'t kill me!',
'm_rough': 'Will this hurt?',
@@ -0,0 +1,73 @@
Title : Double Impact
Filename : DBIMPACT.WAD
Release date : 03/30/2011
Author : RottKing & Ralphis
Email Address : ralphis@unidoom.org rottking@sbcglobal.net

Other Files By Author : Unidoom Deathmatch 1, Unidoom Deathmatch 2, Unidoom Deathmatch 3, Unidoom Deathmatch X, Odamex CTF 1

Misc. Author Info : Visit us at http://www.unidoom.org and #unidoom on irc.quakenet.org!

Description : A nine map episode 1 replacement.

Additional Credits to : infurnus for the sky texture, esselfortium for the titlepic, and dewww, st.alfonzo, NaturalTvventy, Xenaero, glortho, joshsmith, and whiteboy567 for helping out with play testing.

===========================================================================

* What is included *

===========================================================================

New levels : 9
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : Yes
Other files required : No

* Play Information *

Game : Ultimate DOOM
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Other game styles : None
Difficulty Settings : Yes

* Construction *

Build Time : About a year and a half.
Editor(s) used : Doombuilder, Wintex, XWE, Slumped
Known Bugs : None
May Not Run With... : doom.exe. Requires at least a limit removing engine.

===========================================================================

* Level Information *

===========================================================================

----------

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.

You MAY distribute this file, provided you include this text file with
no modifications. You may distribute this file in any electronic
format (BBS, diskette, CD, etc.) as long as you include this file
intact.

You MAY edit and release any maps contained in the WAD as you wish under the conditions that the original authors and Unidoom are credited.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.unidoom.org



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@@ -78,15 +78,15 @@ HUSTR_E3M6 = E3M6
HUSTR_E3M7 = E3M7
HUSTR_E3M8 = E3M8
HUSTR_E3M9 = E3M9
HUSTR_E4M1 = E4M1
HUSTR_E4M2 = E4M2
HUSTR_E4M3 = E4M3
HUSTR_E4M4 = E4M4
HUSTR_E4M5 = E4M5
HUSTR_E4M6 = E4M6
HUSTR_E4M7 = E4M7
HUSTR_E4M8 = E4M8
HUSTR_E4M9 = E4M9
HUSTR_E4M1 = E4M1: Maintenance Area
HUSTR_E4M2 = E4M2: Research Complex
HUSTR_E4M3 = E4M3: Central Computing
HUSTR_E4M4 = E4M4: Hydroponic Facility
HUSTR_E4M5 = E4M5: Engineering Station
HUSTR_E4M6 = E4M6: Command Center
HUSTR_E4M7 = E4M7: Waste Treatment
HUSTR_E4M8 = E4M8: Launch Bay
HUSTR_E4M9 = E4M9: Operations
CC_ZOMBIE = zombie
CC_SHOTGUN = shotgun zombie
CC_HEAVY = mini-gun zombie
BIN +3.29 KB patches/rjy/sky4a.gif
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BIN +10.3 KB patches/rjy/sky4b.gif
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@@ -1935,8 +1935,11 @@ WFALL4 64 128

; These textures are only in Ultimate Doom

SKY4 256 128
* SKY4 0 0
SKY4 1024 128
* SKY4A 0 0
* SKY4A 256 0
* SKY4B 512 0
* SKY4A 768 0

#endif

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