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dehacked: Add level names.

These are some initial level names based on discussion on the Doomworld
Freedoom forum thread found here:
http://www.doomworld.com/vb/freedoom/66592-lets-name-freedooms-levels/
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1 parent 17e4475 commit 54d41e44ee063a07581ee57ef97c720bb87324d2 @fragglet fragglet committed Dec 30, 2013
Showing with 20 additions and 20 deletions.
  1. +20 −20 lumps/fraggle/freedoom.bex
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@@ -51,32 +51,32 @@ PD_YELLOWS = this door requires the yellow skeleton key.
PD_ANY = this door requires any key.
PD_ALL3 = this door requires all three keys.
PD_ALL6 = this door requires all six keys and passcards!
-HUSTR_E1M1 = E1M1
-HUSTR_E1M2 = E1M2
-HUSTR_E1M3 = E1M3
-HUSTR_E1M4 = E1M4
-HUSTR_E1M5 = E1M5
+HUSTR_E1M1 = E1M1: Starport
+HUSTR_E1M2 = E1M2: Communications Center
+HUSTR_E1M3 = E1M3: Waste Disposal
+HUSTR_E1M4 = E1M4: Supply Depot
+HUSTR_E1M5 = E1M5: Control Center
HUSTR_E1M6 = E1M6
-HUSTR_E1M7 = E1M7
-HUSTR_E1M8 = E1M8
-HUSTR_E1M9 = E1M9
-HUSTR_E2M1 = E2M1
-HUSTR_E2M2 = E2M2
+HUSTR_E1M7 = E1M7: Research Labs
+HUSTR_E1M8 = E1M8: Quarry
+HUSTR_E1M9 = E1M9: Armory
+HUSTR_E2M1 = E2M1: Ruins
+HUSTR_E2M2 = E2M2: Power Plant
HUSTR_E2M3 = E2M3
-HUSTR_E2M4 = E2M4
-HUSTR_E2M5 = E2M5
+HUSTR_E2M4 = E2M4: Sample Holding Center
+HUSTR_E2M5 = E2M5: Fortress 31
HUSTR_E2M6 = E2M6
HUSTR_E2M7 = E2M7
-HUSTR_E2M8 = E2M8
+HUSTR_E2M8 = E2M8: Containment Center
HUSTR_E2M9 = E2M9
-HUSTR_E3M1 = E3M1
-HUSTR_E3M2 = E3M2
+HUSTR_E3M1 = E3M1: Land of the Lost
+HUSTR_E3M2 = E3M2: Infernal Caverns
HUSTR_E3M3 = E3M3
HUSTR_E3M4 = E3M4
HUSTR_E3M5 = E3M5
-HUSTR_E3M6 = E3M6
+HUSTR_E3M6 = E3M6: Igneous Intrusion
HUSTR_E3M7 = E3M7
-HUSTR_E3M8 = E3M8
+HUSTR_E3M8 = E3M8: The Lair
HUSTR_E3M9 = E3M9
HUSTR_E4M1 = E4M1: Maintenance Area
HUSTR_E4M2 = E4M2: Research Complex
@@ -112,17 +112,17 @@ HUSTR_5 = MAP05
HUSTR_6 = MAP06
HUSTR_7 = MAP07
HUSTR_8 = MAP08
-HUSTR_9 = MAP09
+HUSTR_9 = MAP09: Mine HM09
HUSTR_10 = MAP10
HUSTR_11 = MAP11
HUSTR_12 = MAP12
-HUSTR_13 = MAP13
+HUSTR_13 = MAP13: Return to Earth
HUSTR_14 = MAP14
HUSTR_15 = MAP15
HUSTR_16 = MAP16
HUSTR_17 = MAP17
HUSTR_18 = MAP18
-HUSTR_19 = MAP19
+HUSTR_19 = MAP19: Castle
HUSTR_20 = MAP20
HUSTR_21 = MAP21
HUSTR_22 = MAP22

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