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levels: MAP15/MAP28 2013-08-30 updates from Z0k.
Change comments: Map15: -Removed an impassible line in Red key area, now cacodemons can reach players without trouble. -Replaced an Imp for a Cacodemon -Removed block sound lines in the red key area where 2 shotgunners can be found near of the lift. -Added "block Monster" lines for the imps that are near of the chaingunner and shotgunners. so imps cannot be killed by them. Map28 -Removed 4 chaingunners on the yellow key swicht, now the enemies that will appear there would be defined by the skill level: Easy: Zombieman Normal: Shotgunner Hard: Shotgunner -Removed 2 hell knights on the yellow key area, now they are replaced by imps. -Removed the floor damaged on the blue key are where players find the swicht where the rocket launcher is found. -Removed the revenants on the blue key area near of the bloodfalls. now they are replaced by chaingunners on all skills. this change was made due revenants were to hard to kill in that place and also a waste of ammo, now chaingunners provide a bit of challenge while they can be killed easily. Those are the final revisions for the maps. and i dont going to update them until more players tells if the maps are still harder for them Signed-off-by: Simon Howard <firstname.lastname@example.org>
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