From 767fbc75c4384085cbf71797ba2878ec149bf07a Mon Sep 17 00:00:00 2001 From: Mike Swanson Date: Wed, 15 Sep 2010 22:20:57 -0700 Subject: [PATCH] Update NEWS and ChangeLog Signed-off-by: Mike Swanson --- ChangeLog | 174 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ NEWS | 5 ++ 2 files changed, 179 insertions(+) diff --git a/ChangeLog b/ChangeLog index c7d47a70a..9c0d9b746 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,177 @@ +09/15/2010 +Benjamin Debski (1): + levels: New map19, replacing the old one + +Blackjar72 (1): + music: add a new d_victor song + +Catoptromancy (60): + patches: Add many patches for Plutonia support + patches: fix sky[23][abcd] dimensions + patches: delete camo[23], add brick1, brown2, mosrok2 + patches: New tile that fits in Plutonia-style better + levels: Improved MAP10 and MAP31 + levels: map05 and map07 fixes + buildcfg.txt: fix boom 2.02 compatibility + textures/combined.txt: fix Boom 2.02 compatibility + map11: Change hangning body in sector 24 to non-blocking type + map31: Tons of bug fixes + map10: move the switch people keep complaining about + sounds: new circular saw sounds, weapon is no longer silent + sounds: new DSRADIO effect + levels: new e2m4 + lumps: New demo1 demonstrating how to open a door + textures: combined.txt complete Plutonia support + map18: switch in outhouse is now a slow remote door + e1m7: fix player starts + map29: fix duplicate player 5 start + patches: All TNT: Evilution patches + patches: Fix patches that crash the game + patches: more fixes and a new buildcfg.txt + patches: rename dogpanl to doglpanl + combined.txt: Complete TNT: Evilution support + combined.txt: Alphabetize and label TNT section + levels: brand new map19, first level to utilize Plutonia textures + map23: Make the level beatable and not a trap + levels: Brand new e3m2 level. + sounds: bunch of new sounds + e3m2: Add a version with nodes + sounds: fixed sounds + levels: bunches of fixes + map24: make it a bit more sane + combined.txt: three tex1 fixes + combined.txt: Fix a switch alignment + lumps: New demo1, 2, and 3 lmps for both Doom 2 and Ultimate Doom + levels: new map31 build + Fixed music in boom202 + levels: Updated E2M4 + UltFreedoom music is boom202-compatible now + Fixed music in UFD for boom202 + graphics: UFD endpics + textures: Sorted scripts, fixed missing textures + sprites: scaled SSG larger + status: updated status lists + sprites: new archvile placeholder + levels: updated e2m4 + status: more updated status pages + status: music status updated + levels: New map13 by wesley + musics: lots of music by Jute + levels: finished map13 by Wesley + musics: Music by jute + levels: updated wesley map13 + musics: wastedjamacan music and more links + musics: The rest of Jute's music + levels: New map09 by Wesley + patches: FreeDM a few small patches from Ralphis + levels: update map12 + levels: updated map24 + +Claude A. Freeman (2): + sounds: new imp fireball effect + sounds: add imp fireball hit sound + +Colin Kelly (1): + sounds: new dscybsit + +Delano Cuzucoli (1): + sprites: new hanging body sprites + +Eric Baker (1): + sounds: new SS death and alert sound effects + +G. Wessner (1): + sounds: New dscacsit; move old one to dspesit + +GhostlyDeath (1): + Musics: New music + +Jon Dowland (1): + use Over as compose argument for dummy sprites + +Mark McGill-Smith (1): + musics: new tracks by TheMisterCat, pending final placement + +Miguel Suarez Gomez (7): + levels: new map15 + levels: map15 fix + levels: map15 fixes + levels: Brand new map28 level. + levels: new map28 build + levels: map28 update + levels: map15 and map28 updates + +Mike Swanson (26): + graphics: Add raw font files back to the tree + map25: various fixes; thanks anonymous bug reporter + map10: various fixes; thanks anonymous bug reporter + map13: fix exiting the level; thanks anonymous bug reporter + textures: fix wall texs for consistency; thanks anonymous bug reporter + patches: swap sw2s[01] and rw48_[24]; thanks hawkwind for the tip! + Replace reasoning of `git commit -s` in the README + various: remove files with unnnecessary executable bits + musics: DANGER WILL ROBINSON, COPYRIGHTED MUSIC + Merge branch 'v0.6.4' + COPYING: Turned my calendar, found out it's 2009 already + titlepic: Make the ultimate target have its own title + patches: Remove placeholder.gif symlink + CREDITS: Update for GhostlyDeath + CREDITS: Add RottKing + CREDITS: Add Bank + sounds: remove catoptromancy/dscybsit.wav + buildcfg: put a Cyberdemon sound into the doom.wad target + Makefile: add doc target to make pretty HTML-ized versions of documents + doc/graphics: Change to shorter URL. + levels: remove MAP32, it will be built with the dummy level instead + levels: fix map09 symlink + remove a backup file that got included by mistake + levels: remove map19, many errors with boom + FreeDM: add a FREEDM lump for source port detection + Tag v0.7-rc1 and add lumps/freedm.lmp to .gitignore + +Patrick Kalinauskas (3): + map29: Change things and rebuilt nodes + map05: some fixes + levels: newer map27 almost done except for difficulty levels + +RjY (8): + e3m8: restore symlink, remove corrupted version + e3m8: Fix three solid hanging bodies in tall sectors + buildcfg.txt: add E2M4 intermission screen title + patches: remove patches whose names clash with flats + titlepic: update .gitignore + levels: build REJECT lumps for several maps + sprites: fix hellknight rotation frames + sprites: remove unused hellknight frame BOS2C2C8 + +Siggi (1): + map02: Completely new map02! + +Simon Howard (4): + textures: Fix up some switch textures (thanks Gez) Signed-off-by: Simon Howard + Update CREDITS, remove unused txt file. Signed-off-by: Simon Howard + BUILD-SYSTEM: rewritten document. + sprites: Add death frames for lost soul. + +Svante Ekholm (3): + levels: New map10, move old map10 over the map12 slot + levels: newer map10 build + levels: updated map10 + +Torn (1): + levels: E3M8 recovered! + +Ulises "Urric Hammersong" Lozano (1): + sprites: new cyberdemon + +Wesley D. Johnson (3): + levels: updated map09 and map13 + levels: new map13 build + sprites: new spider demon + +cato (1): + levels: Updated map13 by Wesley + 06/15/2009 Freedoom 0.6.4. Removing illegally copied music from the repository. diff --git a/NEWS b/NEWS index 2e1fff3f4..038fe3f44 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,8 @@ +2010.09.15 v0.7-rc1 +Lot's of new changes. First release candidate for 0.7. New levels, +new sprites, new sounds. See the ChangeLog (or git log) for full +details :-) + 2009.01.01 v0.6.3 Happy New Year's! :) Quite a bit is in store for a minor version point;