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Issues list

Improve pedia damage stats for ships category:feature The Issue/PR describes or implements a new game feature. component:UI The Issue/PR deals with the game user interface, graphical or other.
#4977 opened Jul 10, 2024 by MXB2001
sitrep for enough fuel to resume travel not being applied to all cases category:bug The Issue/PR describes or solves a perceived malfunction within the game.
#4976 opened Jul 10, 2024 by MXB2001
Change planet defense display to 4 round damage category:feature The Issue/PR describes or implements a new game feature. component:UI The Issue/PR deals with the game user interface, graphical or other.
#4971 opened Jul 4, 2024 by MXB2001
Design and Government window positions always forgotten by FO category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:UI The Issue/PR deals with the game user interface, graphical or other.
#4958 opened Jun 21, 2024 by MXB2001
Nest Eradicator doesn't eradicate nest if monster spawns category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4952 opened Jun 5, 2024 by Blue-Award v0.5.1
2
Annexation don't work with low stability category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:game mechanic The Issue/PR deals with the currently used or planned game mechanics.
#4947 opened May 20, 2024 by drkosy
Text color in Messages window is broken category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:UI The Issue/PR deals with the game user interface, graphical or other.
#4946 opened May 19, 2024 by Oberlus v0.5.1
Please make Build instructions for library dependencies more specific category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:build system The Issue/PR deals with CMake, Visual Studio or the general build process. component:technical docs The Issue/PR deals with technical documentation like API, style, workflow or similar documentation.
#4940 opened Apr 30, 2024 by LuboGD
Blockaded monster/ship doesn't count as Stationary, impacts Creative Thought Network category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:game mechanic The Issue/PR deals with the currently used or planned game mechanics.
#4911 opened Apr 2, 2024 by Blue-Award
Can't blockade monster above my own detection but within view of ally that sees the monster category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:game mechanic The Issue/PR deals with the currently used or planned game mechanics.
#4910 opened Apr 2, 2024 by Blue-Award
Annex issues in multi-player category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:game mechanic The Issue/PR deals with the currently used or planned game mechanics.
#4905 opened Mar 31, 2024 by MichaelCourtney
Border Checkpoints Policy category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator. component:user manual The Issue/PR deals with end-user documentation targeted towards players and server hosters.
#4885 opened Mar 13, 2024 by 101Wanderer101
(AI) misevaluation of some weapons category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:UI The Issue/PR deals with the game user interface, graphical or other.
#4878 opened Mar 6, 2024 by MichaelCourtney
(Specials Parser)Allow Tag Field category:feature The Issue/PR describes or implements a new game feature. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator. component:game mechanic The Issue/PR deals with the currently used or planned game mechanics.
#4866 opened Feb 7, 2024 by MichaelCourtney
Review/Balance Policies category:feature The Issue/PR describes or implements a new game feature. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4856 opened Jan 28, 2024 by MichaelCourtney
Stability can stabilize over target stability under colonial bootsrapping category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4846 opened Jan 21, 2024 by Blue-Award
Python typing error category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:internal The Issue/PR deals with any project component that has no explicit `component` label.
#4844 opened Jan 18, 2024 by geoffthemedio v0.5.1
Hidden ships detected during combat won't leave a ghost sensor nor let check its design in combat log category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:UI The Issue/PR deals with the game user interface, graphical or other.
#4826 opened Dec 29, 2023 by Oberlus
Fleets path reveals hidden blockades category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:game mechanic The Issue/PR deals with the currently used or planned game mechanics.
#4825 opened Dec 28, 2023 by Oberlus
Apply big stealth malus to fleets in Obstructive stance after first turn of blockade category:feature The Issue/PR describes or implements a new game feature. component:game mechanic The Issue/PR deals with the currently used or planned game mechanics.
#4824 opened Dec 28, 2023 by Oberlus
Convert building from Focs to python category:feature The Issue/PR describes or implements a new game feature. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator. status:work in progress The PR contains some implementation but isn't ready for merging onto the main development branch.
#4815 opened Dec 24, 2023 by Cjkjvfnby
6 of 15 tasks
warning: macro "__TIME__" might prevent reproducible builds category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:internal The Issue/PR deals with any project component that has no explicit `component` label.
#4811 opened Dec 21, 2023 by o01eg v0.5.1
Empires summary window does not account for Engineering Corps cost category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:UI The Issue/PR deals with the game user interface, graphical or other.
#4740 opened Sep 15, 2023 by Blue-Award
Right click fleet menu for Split ships without all fighters doesn't work on carriers with 0 fighters category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:UI The Issue/PR deals with the game user interface, graphical or other.
#4705 opened Aug 23, 2023 by MXB2001
All players are shown as ready in a loaded MP game category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:UI The Issue/PR deals with the game user interface, graphical or other.
#4697 opened Aug 20, 2023 by iaroslav-gridin
ProTip! Updated in the last three days: updated:>2024-07-10.