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Target infrastructure by ShortRange weapons and ensure combat #2498
…happens so planets may be invaded
Intended as Fix for #2488
Infrastructure (construction) boosts planetary defense so ship weapons should target all planets which have infrastructure left.
Enforcing a minimal value of one for construction via FOCS is KISS and re-triggers combat every turn which allows troops to invade the planet.
I tested that construction one always is set and after attacking a shield-less defense-less planet one can invade every turn.