0.4.5 Stable Release
Key Changes:
- Replaced Ogre3D with SDL based windowing for human client
- Improved mouse rendering and responsiveness and keyboard behaviour, particularly when switching between windows
- Interface and turn processing time improvements
- Tech tree rendering speed especially improved
- Extensive AI updates
- New pedia content including introductory articles on game concepts and the interface
- Revised colonization mechanics to allow producing a building that will convert an outpost to a colony
- Species added must have a supply connection from a already-populated planet with sufficient happiness
- Production time depends on distance from the production location to the already-species-populated planet
- New graphical combat summary
- Improvements to the object list window
- Additional object list column types and filter conditions
- Added right-click commands to object list to set planet focus (this works for multiple planets at once)
- Made the objectlist update when a planet changes focus
- Fixed layout placement of buttons in object filter window
- Fixed object list column sorting of numbers (as numbers instead of as text)
View full changelog here.