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This is a bugfix release addressing a couple of more serious issues in 0.4.7.
- Production queue: reverted behavior when increasing batch size of a build item back to a proportional reduction of the progress already made, instead of resetting progress to 0.
- Fixed bug in production queue projections.
- Several fixes to AI calculations regarding population/colonization.
- Fixed potential issues for phototrophic species.
- Fixed issues with visibility after combat resolution.
- Fixed bug which caused starlanes not to be rendered on certain systems/setups.