Air Native Extension for Crashlytics (iOS + Android)
The ANE binary (AirCrashlytics.ane) is located in the bin folder. You should add it to your application project's Build Path and make sure to package it with your app (more information here).
Before you try to use this ANE, you should first complete the Crashlytics native workflow (iOS or Android) on a test project in order to get your API key. It is linked to your organization and is the same for all your apps, so you only need to do it once.
You will then need to add your API key in your application descriptor twice, once for iOS, once for Android:
<iPhone> <InfoAdditions><![CDATA[ <key>Fabric</key> <dict> <key>APIKey</key> <string>YOUR-API-KEY</string> <key>Kits</key> <array> <dict> <key>KitInfo</key> <dict/> <key>KitName</key> <string>Crashlytics</string> </dict> </array> </dict> ]]></InfoAdditions> </iPhone>
- On Android (note the INTERNET permission and the crashActivity declaration as well):
<android> <manifestAdditions><![CDATA[ <manifest android:installLocation="auto"> ... <uses-permission android:name="android.permission.INTERNET"/> ... <application> ... <meta-data android:name="io.fabric.ApiKey" android:value="YOUR_API_KEY"/> ... <activity android:name="com.freshplanet.ane.AirCrashlytics.activities.CrashActivity" /> </application> </manifest> ]]></manifestAdditions> </android>
// Start Crashlytics AirCrashlytics.instance.start(); // Force a crash (iOS only) AirCrashlytics.instance.crash(); // Set a user identifier AirCrashlytics.instance.userIdentifier = "myUserIdentifier"; // Set some custom keys AirCrashlytics.instance.setBool("myBoolKey", true); AirCrashlytics.instance.setInt("myIntKey", 10); AirCrashlytics.instance.setFloat("myFloatKey", 2.5); AirCrashlytics.instance.setString("myStringKey", "myStringValue");
To receive symoblicated reports in your dashboard with iOS, you need to execute Fabric/upload-symbols after building your AIR application. You need to provide the path to your .dSYM file, so if you are compiling in release mode with Flash Builder be sure to check "Keep bin-release-temp folder" otherwise the .dSYM file will be deleted by Flash Builder:
cd /path/to/the/ane .ios/Pods/Fabric/upload-symbols -a YOUR-API-KEY -p ios /path/to/your/dsym
- included binary has been compiled for 64-bit iOS support
Build from source
Should you need to edit the extension source code and/or recompile it, you will find an ant build script (build.xml) in the build folder:
cd /path/to/the/ane # Setup build configuration cd build mv example.build.config build.config # Edit build.config file to provide your machine-specific paths # Build the ANE ant
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