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Drawn to Reality

A Unity game by:

  • Zoe Johnson
    • Director
    • Lead Designer
  • Benjamin Cerda (@MindfulMinun)
    • Developer
    • Sound Mixing
  • Jacob Conrady
    • Developer
  • Rizvee Ayub
    • Developer
    • Musician
  • Angel Gutierrez
    • Musician
  • Dani Levy (@2xapostrophe)
    • Artist

Clone the project

  1. Open GitKraken
  2. Hit Clone a Repo
  3. Go to Clone > GitHub.com
  4. Under Repository to clone, enter FebGameJam then hit Clone the repo!
  5. Open Unity Hub
  6. Go to Projects > Add project from disk
  7. Navigate to the cloned project folder from GitKraken
  8. Open the project

Emote animations

 0: Seiden idle neutral
 1: Seiden talking neutral
 2: Seiden idle annoyed
 3: Seiden talking annoyed
 4: Seiden idle blushing
 5: Seiden talking blushing
 6: Seiden idle crying
 7: Seiden talking crying
 8: Fuki idle neutral
 9: Fuki talking neutral
10: Fuki idle laughing
11: Fuki talking laughing

Bird animations

0: Bird black sit
1: Bird black fly
2: Bird red sit
3: Bird red fly
4: Bird blue fly

CatGhost

animator.SetBool("Shy?", true/false);

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game jam or something

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