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executable file 185 lines (181 sloc) 3.503 kb
#
# This file contains lists of object files for our build targets.
# Please keep every file in separate lines to make diff and patching easier.
#
# Game engine
objects = \
IMG_savepng.o \
achievements.o \
animation_creator.o \
animation_preview_widget.o \
animation_widget.o \
asserts.o \
background.o \
background_task_pool.o \
base64.o \
blur.o \
border_widget.o \
button.o \
character_editor_dialog.o \
checkbox.o \
checksum.o \
code_editor_dialog.o \
code_editor_widget.o \
color_chart.o \
compress.o \
current_generator.o \
decimal.o \
difficulty.o \
drag_widget.o \
dropdown_widget.o \
editor_dialogs.o \
editor_formula_functions.o \
editor_layers_dialog.o \
editor_stats_dialog.o \
editor_variable_info.o \
external_text_editor.o \
clipboard.o \
collision_utils.o \
color_utils.o \
controls.o \
controls_dialog.o \
custom_object.o \
custom_object_callable.o \
custom_object_dialog.o \
custom_object_functions.o \
custom_object_type.o \
debug_console.o \
dialog.o \
draw_number.o \
draw_scene.o \
draw_tile.o \
editor.o \
editor_level_properties_dialog.o \
editor_module_properties_dialog.o \
entity.o \
file_chooser_dialog.o \
filesystem.o \
font.o \
formula.o \
formula_callable_definition.o \
formula_constants.o \
formula_function.o \
formula_function_registry.o \
formula_profiler.o \
formula_tokenizer.o \
formula_variable_storage.o \
frame.o \
framed_gui_element.o \
game_registry.o \
geometry.o \
gles2.o \
globals.o \
graphical_font.o \
graphical_font_label.o \
grid_widget.o \
group_property_editor_dialog.o \
gui_formula_functions.o \
gui_section.o \
hex_map.o \
hex_object.o \
hex_tile.o \
hex_tileset_editor_dialog.o \
http_client.o \
http_server.o \
i18n.o \
image_widget.o \
input.o \
iphone_controls.o \
joystick.o \
json_parser.o \
json_tokenizer.o \
key.o \
key_button.o \
label.o \
level.o \
level_logic.o \
level_object.o \
level_runner.o \
level_solid_map.o \
light.o \
load_level_nothread.o \
main.o \
md5.o \
message_dialog.o \
module.o \
module_web_server.o \
movement_script.o \
multi_tile_pattern.o \
multiplayer.o \
object_events.o \
options_dialog.o \
particle_system.o \
pathfinding.o \
pause_game_dialog.o \
playable_custom_object.o \
player_info.o \
preferences.o \
preprocessor.o \
preview_tileset_widget.o \
progress_bar.o \
property_editor_dialog.o \
random.o \
raster.o \
raster_distortion.o \
rectangle_rotator.o \
scrollbar_widget.o \
scrollable_widget.o \
segment_editor_dialog.o \
settings_dialog.o \
shaders.o \
slider.o \
solid_map.o \
sound.o \
speech_dialog.o \
stats.o \
stats_server.o \
stats_server_main.o \
stats_web_server.o \
string_utils.o \
surface_cache.o \
surface_formula.o \
surface_palette.o \
surface_scaling.o \
surface.o \
tbs_ai_player.o \
tbs_client.o \
tbs_functions.o \
tbs_game.o \
tbs_server.o \
tbs_web_server.o \
texture.o \
texture_frame_buffer.o \
text_editor_widget.o \
thread.o \
tile_map.o \
tileset_editor_dialog.o \
tooltip.o \
translate.o \
tree_view_widget.o \
utils.o \
variant.o \
variant_callable.o \
variant_utils.o \
water.o \
water_particle_system.o \
weather_particle_system.o \
widget.o \
widget_factory.o \
wml_formula_callable.o \
unit_test.o \
formula_test.o \
loading_screen.o \
utility_object_compiler.o \
utility_query.o \
utility_render_level.o \
vector_text.o \
wm.o
# Server
server_objects = \
server.o \
simple_wml.o
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